Shoyo Hinata
SSR
Middle Blocker Karasuno Tier A
Middle Blocker Karasuno Tier A
This is the profile page for Shoyo Hinata.
They play as a
at Karasuno.
Explore bonds, resonance skills, and skill mechanics below.
at Karasuno.
Explore bonds, resonance skills, and skill mechanics below.
Deployment Bonds
Deployment bond information will be added soon.
Collection Bonds
Collection bond information will be added soon.
Resonance Skills
SR2 Resonance SR2
ON THE BALL Effect Modified: "maximum of 1 stacks" changed to "'maximum of 3 stacks"
SR4 Resonance SR4
When SHOYO HINATA performs a Critical Quick Spike, reset SOARING TEEN cooldown.
Skill 1 THE GREATEST DECOY
CD: -
While SHOYO HINATA is on the court, increases Power Attack/Quick Attack stat of players on your side by 7/10/13%
Skill 2 QUICK DUO
CD: 6
When SHOYO HINATA performs a Quick Spike and the setter is a Quick Attack-type player, increases this spike's power by 15/17/19% of that setter's Quick Attack stat.
Skill 3 ON THE BALL
CD: -
Increases SHOYO HINATA's Awareness by 6/7/7%. When HINATA lands a Critical hit, additionally increases Awareness by 4/4/5%, stacking up to 1 times.
Skill 4 SOARING TEEN
CD: 8
SHOYO HINATA performs a Quick Spike with 235/250/265/280/295% of his Quick Attack stat as power. If this spike is a Critical hit, increases its power by an additional 20% of his Quick Attack stat.