Tetsuro Kuroo
UR
Middle Blocker Nekoma Tier S
Middle Blocker Nekoma Tier S
This is the profile page for Tetsuro Kuroo.
They play as a
at Nekoma.
Explore bonds, resonance skills, and skill mechanics below.
at Nekoma.
Explore bonds, resonance skills, and skill mechanics below.
Deployment Bonds
Deployment bond information will be added soon.
Collection Bonds
Collection bond information will be added soon.
Resonance Skills
SR2 Resonance SR2
Reduces A-QUICK ATTACK cooldown to 0 net crossings
SR4 Resonance SR4
CONDUCTOR Skill Condition Modified: "When TETSURO KUROO achieves a PERFECT block" changed to "When TETSURO KUROO blocks", and increases this block's power by an additional 25% of TETSURO KUROO's Block stat.
Skill 1 SUPREME CAPTAIN
CD: -
Increases TETSURO KUROO's Quick Attack stat by 10/12/14%; while KUROO is on the court, each time the ball crosses the net, increases his Block and Quick Attack stats by 5%, up to 5 stacks
Skill 2 A-QUICK ATTACK
CD: 6
TETSURO KUROO performs a Quick Spike with 125/140/155% of Quick Attack stat as power; receives 1 stacks of "Power Charge", each stack of "Power Charge" increases [A-Quick Attack] Spike power by 5% of Quick Attack stat, up to 3 stacks
Skill 3 CONDUCTOR
CD: -
Increases TETSURO KUROO's Block stat by 14/16/18%; when KUROO achieves a PERFECT Block result, applies "Enrage" Debuff to opponent spiker (reduces Power Attack/Quick Attack stats by 10%)
Skill 4 REACTIVE BLOCK
CD: 12
TETSURO KUROO performs a Block with 235/250/265/280/295% of Block stat as power; when the opponent's spiking player is affected by a debuff, increases this block's power by an additional 20% of Block stat