Melone

Last updated: August 11, 2026

Melone

Melone

Agility · Range 1
Agility · Range 1 SR
Rarity SR
Fighting Style Agility
Range 1
Overall Tier B

Basic status (Lv.)

HP
250.9K (Lv.1: 1016)
ATK
19.9K (Lv.1: 106)
DEF
6796 (Lv.1: 30)

Promotion Attributes

Attack Speed 0%
Crit Rate 14%
Crit Res Rate 0%
Crit Factor 200%
Crit Boost 0
Crit Res 700
Debuff Proficiency 2%
Resilience 2%
DMG Boost Rate 5%
DMG Reduction Rate 5%
Accuracy Rate 0%
Block Rate 5%
Block Strength 10%
Healing Bonus 0%
Healing Received Bonus 10%
Hit Rate 100%
Dodge Rate 0%
Effect Hit 2%
Effect Res 2%
PvP DMG Reduction 50%
Ultimate
Remote Operation

Remote Operation

Melone does not appear on the battlefield at the beginning of battle but instead summons Babyhead and controls it remotely during the entire battle. Babyhead has 100% of Melone's attributes and automatically seeks targets. When Babyhead is defeated, Melone can recast this skill to re-summon it to the battlefield. While Babyhead is on the battlefield, casting this skill grants it 2 stacks of Growth. If there are no other allies on the battlefield, Melone will flee after Babyhead is defeated.
2 Increases the number of Growth stacks to 3.
3 Increases the number of Growth stacks to 4.
4 Increases the number of Growth stacks to 5.
Skill
Remove the Throat

Remove the Throat

Babyhead dissolves into fragments, becoming Unselectable for 1 seconds. When this effect expires, Babyhead disintegrates the target's throat, dealing damage equal to 800% of Attack and having a 60% chance to Silence the target for 3 seconds. Cooldown: 15 seconds.
2 Reduces cooldown to 13 seconds. Increases damage to 850% of Attack and Silence chance to 70%.
3 Reduces cooldown to 10 seconds. Increases damage to 900% of Attack and Silence chance to 80%.
Passive 1
Rearrange and Reconstitute

Rearrange and Reconstitute

Increases Babyhead's Attack and Max HP by 10%. At the beginning of each battle, Babyhead enters a Stealth state for 5 seconds.
2 Increases attribute bonuses to 15%.
3 Increases attribute bonuses to 20%.
Passive 2
Time to Grow Up

Time to Grow Up

During combat, Babyhead gains 1 stacks of Growth every 5 seconds. Whenever Babyhead assists in defeating an enemy, it gains 2 stacks of Growth. An assist is counted if the target is defeated within 3 seconds after a character deals damage.
2 Shortens the interval for gaining Growth stacks to 4 seconds.
3 Shortens the interval for gaining Growth stacks to 3 seconds.
Passive 3
Rearrange and Blend

Rearrange and Blend

When Babyhead's HP falls below 10%, it enters a Stealth state for 5 seconds. This effect only triggers 1 times per summon.
2 Increases the HP threshold for triggering this effect to 15%.
3 Increases the HP threshold for triggering this effect to 20%.

Melone never enters the field — Baby Face does, with Stealth openers, Growth stacking, and a throat disintegration Skill. Low-HP Stealth reset keeps the remote Stand sticky. B-tier Agility: unique summon-assassin fantasy, but Baby Face's durability and Melone's inability to personally tank/heal make him streaky compared to Zucchero or Formaggio.