Basic Information
Rarity:
SSR
Profession:
Healer
Formation:
Back row
Skills
Healing Wind
Ultimate
[Effect]
Recovers Get 200/225/250/289/331% of max health
Passive
[Effect]
Damage reduction 4/8/12/16/20%
Passive
[Effect]
Magic attack power increased by 32/44/56/72/88%
Passive
[Effect]
Electric shock resistance increased by 30/35/40/45/50%
Isolde Skill Card
Stats:
- 0: Healing increased: 6/8/10/12/14/16/18/20/22/24%
- 1: Defense increased: 6/8/10/12/14/16/18/20/22/24%
Ability:
- Effect: Additional Healing
- Trigger condition: When the battle starts
- Target units: All friendly units
- Restores: 11/12/13/14/15/16/17/18/19/20% of current health
{
"character": {
"name": "Isolde",
"rarity": "SSR",
"formation": "Back row",
"image": "/Lost-Sword/img/Isoldde4.png",
"skills": [
{
"image": "/Lost-Sword/Character/V/charakter_bilder/Isolde/IsoldeSkill1.webp",
"name": "Healing Wind",
"level": "Ultimate",
"damage": "",
"target": "All of us",
"effect": "Recovers Get 200/225/250/289/331% of max health",
"duration": "N/A",
"cooldown": "30 seconds"
},
{
"image": "/Lost-Sword/Character/V/charakter_bilder/Isolde/IsoldeSkill2.webp",
"name": "",
"level": "Passive",
"damage": "",
"target": "All of us",
"effect": "Damage reduction 4/8/12/16/20%",
"duration": "20 seconds",
"cooldown": "20 seconds"
},
{
"image": "/Lost-Sword/Character/V/charakter_bilder/Isolde/IsoldeSkill3.webp",
"name": "",
"level": "Passive",
"damage": "",
"target": "itself",
"effect": "Magic attack power increased by 32/44/56/72/88%",
"duration": "N/A",
"cooldown": ""
},
{
"image": "/Lost-Sword/Character/V/charakter_bilder/Isolde/IsoldeSkill4.webp",
"name": "",
"level": "Passive",
"damage": "",
"target": "Our",
"effect": "Electric shock resistance increased by 30/35/40/45/50%",
"duration": "N/A",
"cooldown": ""
}
],
"profession": "Healer"
},
"card": {
"rank": "S",
"profession": "Spiritual-Doctor",
"rarity": "Legendary",
"name": "Isolde",
"image": "/Lost-Sword/Character/V/charakter_bilder/Isolde/IsoldeCard.png",
"stats": [
"Healing increased: 6/8/10/12/14/16/18/20/22/24%",
"Defense increased: 6/8/10/12/14/16/18/20/22/24%"
],
"ability": [
"Effect: Additional Healing",
"Trigger condition: When the battle starts",
"Target units: All friendly units",
"Restores: 11/12/13/14/15/16/17/18/19/20% of current health"
]
}
}
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