Avdol Badge

Badge details, set activation, rank stats, and skill tracks.

Avdol Badge
SSR

Set Activation

Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain an 5% Crit Rate bonus.

Stats by Rank

Rank HP Attack Defense
Legendary ★1 23,971 1,596 796
Legendary ★2 29,964(+5,993) 1,996(+400) 996(+200)
Legendary ★3 37,455(+13,484) 2,495(+899) 1,246(+450)
Mythic ★1 46,820(+22,849) 3,120(+1,524) 1,560(+764)

Skills at Mythic ★1

Onslaught
★7 Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain an 5% Crit Rate bonus.
2 pts Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain an 6% Crit Rate bonus.
3 pts Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain an 7% Crit Rate bonus.
4 pts Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain an 14% Crit Rate bonus.
Shockwave
★8 Only activates when equipped by a Melee character. When the equipper crits, their Ultimate becomes 0.4% more effective, up to a maximum of 4%.
2 pts Only activates when equipped by a Melee character. When the equipper crits, their Ultimate becomes 0.6% more effective, up to a maximum of 6%.
3 pts Only activates when equipped by a Melee character. When the equipper crits, their Ultimate becomes 0.8% more effective, up to a maximum of 8%.
4 pts Only activates when equipped by a Melee character. When the equipper crits, their Ultimate becomes 2% more effective, up to a maximum of 20%.
5 pts Only activates when equipped by a Melee character. When the equipper crits, their Ultimate becomes 2.2% more effective, up to a maximum of 22%.
6 pts Only activates when equipped by a Melee character. When the equipper crits, their Ultimate becomes 2.4% more effective, up to a maximum of 24%.
7 pts Only activates when equipped by a Melee character. When the equipper crits, their Ultimate becomes 2.6% more effective, up to a maximum of 26%.
8 pts Only activates when equipped by a Melee character. When the equipper crits, their Ultimate becomes 3.4% more effective, up to a maximum of 34%. Critical hits have a 20% chance to restore 100 Energy. Cooldown: 3 seconds.
Advanced Attack
★7 Increases Base Attack by 5%.
2 pts Increases Base Attack by 10%.
3 pts Increases Base Attack by 15%.
4 pts Increases Base Attack by 20%.