Kenzou Badge

Badge details, set activation, rank stats, and skill tracks.

Kenzou Badge
SR

Set Activation

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds.

Stats by Rank

Rank HP Attack Defense
Epic ★1 12,271 816 407
Epic ★2 15,340(+3,069) 1,020(+204) 509(+102)
Epic ★3 19,176(+6,905) 1,276(+460) 636(+229)
Legendary ★1 23,971(+11,700) 1,596(+780) 796(+389)
Legendary ★2 29,964(+17,693) 1,996(+1,180) 996(+589)

Skills

Flurry
★4 Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds.
2 pts Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 50% of the equipper's Attack and increase the equipper's Crit Rate by 3% for 10 seconds. Cooldown: 10 seconds.
3 pts Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 100% of the equipper's Attack and increase the equipper's Crit Rate by 4% for 10 seconds. Cooldown: 10 seconds.
4 pts Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and increase the equipper's Crit Rate by 10% for 10 seconds. Cooldown: 10 seconds.
Lethality
★7 Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 10% of the equipper's Attack. Cooldown: 3 seconds.
2 pts Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 15% of the equipper's Attack. Cooldown: 3 seconds.
3 pts Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 20% of the equipper's Attack. Cooldown: 3 seconds.
4 pts Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 40% of the equipper's Attack. Cooldown: 3 seconds.
6 pts Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 80% of the equipper's Attack. Cooldown: 3 seconds.
Intermediate Health
★5 Increases Base Attack by 4%.
2 pts Increases Base Attack by 8%.
3 pts Increases Base Attack by 12%.
4 pts Increases Base Attack by 15%.