Tarukus Badge

Badge details, set activation, rank stats, and skill tracks.

Tarukus Badge
SR

Set Activation

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

Stats by Rank

Rank HP Attack Defense
Epic ★1 12,271 816 407
Epic ★2 15,340(+3,069) 1,020(+204) 509(+102)
Epic ★3 19,176(+6,905) 1,276(+460) 636(+229)
Legendary ★1 23,971(+11,700) 1,596(+780) 796(+389)
Legendary ★2 29,964(+17,693) 1,996(+1,180) 996(+589)

Skills

Mastery
★4 Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
2 pts Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1.5% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
3 pts Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 2% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
4 pts Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 4% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
Oppression
★7 Only activates when equipped by a Melee character. Every 10 seconds, the next basic attack deals additional damage equal to 20% of the equipper's Attack. This bonus damage is doubled against enemies under crowd control.
2 pts Only activates when equipped by a Melee character. Every 10 seconds, the next basic attack deals additional damage equal to 30% of the equipper's Attack. This bonus damage is doubled against enemies under crowd control.
3 pts Only activates when equipped by a Melee character. Every 10 seconds, the next basic attack deals additional damage equal to 40% of the equipper's Attack. This bonus damage is doubled against enemies under crowd control.
4 pts Only activates when equipped by a Melee character. Every 10 seconds, the next basic attack deals additional damage equal to 80% of the equipper's Attack. This bonus damage is doubled against enemies under crowd control.
5 pts Only activates when equipped by a Melee character. Every 10 seconds, the next basic attack deals additional damage equal to 90% of the equipper's Attack. This bonus damage is doubled against enemies under crowd control.
6 pts Only activates when equipped by a Melee character. Every 10 seconds, the next basic attack deals additional damage equal to 160% of the equipper's Attack. This bonus damage is doubled against enemies under crowd control.
Intermediate Attack
★5 Increases Base Attack by 2%. Increases Base HP by 2%.
2 pts Increases Base Attack by 4%. Increases Base HP by 4%.
3 pts Increases Base Attack by 6%. Increases Base HP by 6%.
4 pts Increases Base Attack by 7.5%. Increases Base HP by 7.5%.