Caesar Anthonio Zeppeli

Last updated: August 11, 2026

Caesar Anthonio Zeppeli

Caesar Anthonio Zeppeli

Ranged · Range 8
Ranged · Range 8 SSR
Rarity SSR
Fighting Style Ranged
Range 8
Overall Tier SS

Basic status (Lv.)

HP
245.3K (Lv.1: 3714)
ATK
21.7K (Lv.1: 406)
DEF
6788 (Lv.1: 171)

Promotion Attributes

Attack Speed 0%
Crit Rate 7%
Crit Res Rate 0%
Crit Factor 200%
Crit Boost 0
Crit Res 200
Debuff Proficiency 7%
Resilience 7%
DMG Boost Rate 0%
DMG Reduction Rate 0%
Accuracy Rate 30%
Block Rate 5%
Block Strength 5%
Healing Bonus 0%
Healing Received Bonus 10%
Hit Rate 100%
Dodge Rate 0%
Effect Hit 2%
Effect Res 2%
Ultimate Strength 15%
PvP DMG Reduction 50%
Ultimate
Bubble Lenses

Bubble Lenses

Caesar's basic attacks ricochet up to 5 times, dealing damage equal to 40% of Attack to other enemies within 2 tiles around the target. When casting the Ultimate, Caesar fires a volley of Ripple bubbles toward the target, dealing damage equal to 200% of Attack to the target and other enemies within 2 tiles. Bubbles reflect light, dealing damage equal to 100% of Attack per second to special units (Vampires and Zombies) within the range for the next 3 seconds. For every 1 enemies hit by this skill, Caesar gains 1 stack of Attack Speed Up.
2 Increases ricochet damage to 45% of Attack, Ripple bubble volley damage to 220% of Attack, and additional damage against special units to 120% of Attack.
3 Increases ricochet damage to 50% of Attack, Ripple bubble volley damage to 240% of Attack, and additional damage against special units to 140% of Attack.
4 Increases ricochet damage to 60% of Attack, Ripple bubble volley damage to 260% of Attack, and additional damage against special units to 160% of Attack.
Ultimate
Bubble Cutter Gliding

Bubble Cutter Gliding

Caesar's basic attacks unleash penetrating bubbles that spin into high-speed disks. Each basic attack deals damage equal to 180% of Attack to all enemies on the path and has a 50% chance to leave a bubble at the target's location. When casting the Ultimate, Caesar recalls all bubbles, each dealing damage based on the number of bubbles attached to all enemies in a straight line between Caesar and his target. For every 2 bubbles recalled, Caesar gains 1 stack of Attack Speed Up. Each bubble deals damage equal to 90% of Caesar's Attack to all enemies along the path.
2 Increases basic attack damage to 190% of Attack and bubble's trigger chance to 60%. Recalled bubbles deal damage equal to 95% of Attack.
3 Increases basic attack damage to 200% of Attack and bubble's trigger chance to 70%. Recalled bubbles deal damage equal to 100% of Attack.
4 Increases basic attack damage to 220% of Attack and bubble's trigger chance to 80%. Recalled bubbles deal damage equal to 110% of Attack.
Skill
Bubble Barrier

Bubble Barrier

Caesar creates a massive bubble, enveloping enemies within it and dealing damage equal to 400% of Attack. This attack has a 80% chance to Immobilize the target for 3 seconds. Following this attack, Caesar gains 2 stacks of Attack Speed Up. Cooldown: 20 seconds.
2 Reduces cooldown to 18 seconds. Increases damage to 450% of Attack and Immobilize chance to 90%.
3 Reduces cooldown to 16 seconds. Increases damage to 500% of Attack and Immobilize chance to 100%.
Passive 1
The Human Spirit

The Human Spirit

Increases Attack and Max HP by 10%. Upon receiving a buff from any ally (excluding Caesar himself), gains 1 stack of Attack Speed Up. This effect triggers once every 3 seconds.
2 Increases attribute bonuses to 15%.
3 Increases attribute bonuses to 20%.
Passive 2
Ripple Energy

Ripple Energy

Special Effect: Basic attacks deal additional damage equal to 40% of Attack. All attacks against Vampires and Zombies deal additional damage equal to 2% of the target's current HP. The additional damage is capped at 100% of this character's Attack.
2 Increases general additional damage to 45% of Attack and additional damage against special units to 3% of their current HP.
3 Increases general additional damage to 50% of Attack and additional damage against special units to 4% of their current HP.
Passive 3
The Zeppeli Spirit

The Zeppeli Spirit

Restores 100 Energy at the beginning of each battle. For every 1 stack of Attack Speed Up Caesar has, his basic attacks have a 5% chance to trigger the Special Effect 1 time.
2 Increases Energy restoration to 150. Increases Special Effect trigger chance (for every 1 stack of Attack Speed Up ) to 10%.
3 Increases Energy restoration to 200. Increases Special Effect trigger chance (for every 1 stack of Attack Speed Up ) to 15%.

Caesar is the SS Ranged blueprint in closed beta: ricocheting basics and Bubble Cutter disks keep multi-target pressure up while Attack Speed stacks snowball from Barrier hits, ally buffs, and bubble recalls. Ripple Energy's special effect plus Vampire/Zombie amp give him a clear niche, and early Energy means he Ultimates fast. If you need a consistent backline carry that scales with Attack Speed and basic-attack strength, he is an easy first build.