Diavolo

Last updated: August 11, 2026

Diavolo

Diavolo

Agility · Range 1
Agility · Range 1 SSR
Rarity SSR
Fighting Style Agility
Range 1
Overall Tier A+

Basic status (Lv.)

HP
333.1K (Lv.1: 11.1K)
ATK
25.1K (Lv.1: 738)
DEF
8964 (Lv.1: 332)

Promotion Attributes

Attack Speed 0%
Crit Rate 18.90%
Crit Res Rate 0%
Crit Factor 200%
Crit Boost 0
Crit Res 700
Debuff Proficiency 2%
Resilience 2%
DMG Boost Rate 5%
DMG Reduction Rate 5%
Accuracy Rate 0%
Block Rate 5%
Block Strength 5%
Healing Bonus 7.50%
Healing Received Bonus 10%
Hit Rate 100%
Dodge Rate 0%
Effect Hit 2%
Effect Res 2%
Skill Strength 3.50%
Ultimate Strength 4%
AoE DMG 3.50%
Melee DMG Reduction 1.70%
PvP DMG Reduction 50%
Ultimate
Time Erasure

Time Erasure

Teleports behind the target and strikes all enemies within 1 tile, dealing damage equal to 1000% of Attack. Then activates the time-erasing ability, becoming Unselectable for 2 seconds.
2 Increases damage to 1050% of Attack.
3 Increases damage to 1100% of Attack.
4 Increases damage to 1200% of Attack.
Ultimate
Finished Now

Finished Now

Releases a deadly hand strike, dealing damage equal to 1800% of Attack. If the target is Isolated, deals additional damage equal to 30% of the target's missing HP. The damage from missing HP is capped at 500% of Diavolo's Attack.
2 Increases damage to 1900% of Attack and additional damage to Isolated enemies to 35% of the target's missing HP.
3 Increases damage to 2000% of Attack and additional damage to Isolated enemies to 40% of the target's missing HP.
4 Increases damage to 2200% of Attack and additional damage to Isolated enemies to 50% of the target's missing HP.
Skill
Unavoidable Blow

Unavoidable Blow

Instantly teleports to the target. Diavolo dashes toward his target from up to 5 tiles away, then deals damage equal to 200% of Attack and inflicts 10 stacks of Grievous Wound. Following this skill, Diavolo appears behind his target. Cooldown: 15 seconds.
2 Reduces cooldown to 13 seconds. Increases damage to 240% of Attack.
3 Reduces cooldown to 10 seconds. Increases damage to 280% of Attack.
Passive 1
Mysterious "Boss"

Mysterious "Boss"

Increases Attack and Max HP by 10%. At the beginning of each battle, enters a Stealth state for 10 seconds. Whenever Diavolo deals damage while in Stealth, deals additional damage equal to 100% of Attack to the target.
2 Increases attribute bonuses to 15% and additional damage in Stealth to 150% of Attack.
3 Increases attribute bonuses to 20% and additional damage in Stealth to 200% of Attack.
Passive 2
Only the Results Remain

Only the Results Remain

Attacks against Isolated enemies penetrate 4% of their Defense and restore 50 Energy for Diavolo.
2 Increases Defense penetration against Isolated enemies to 6%.
3 Increases Defense penetration against Isolated enemies to 8%.
Passive 3
Now and Forevermore

Now and Forevermore

Upon casting a skill, gains 2 stacks of Damage Res and makes the target Isolated for 6 seconds. During this period, the Isolated state cannot be dispelled.
2 Increases the number of Damage Res stacks to 3.
3 Increases the number of Damage Res stacks to 4.

Diavolo is an SSR Agility assassin who thrives on Isolation. Time Erasure teleports, AoEs, then goes Unselectable; Finished Now dumps huge damage into Isolated targets with missing-HP amp. Unavoidable Blow stacks Grievous Wound and skills themselves apply undispellable Isolation. A+ for dive/assassinate comps — less forgiving if you cannot keep him alive long enough to chain Isolates.