T0 STORY: She has a stable output of AoE and damage so long as she has Essence.
T0 CONQUEST: Her Neutralization DMG is quite low, but with very low cooldowns, she can focus on constantly assaulting the boss.
T0 DIMENSIONAL RIFT: While consuming Essence she dashes to the target, which can shave a few seconds off by reducing the time needed to aim and dash.
T0 STORY: When she is in her field, her autos constantly do sweeping Wind AoE damage, alongside protecting herself by confusing enemies.
T0 CONQUEST: Her Neutralization DMG is quite low, but with very low cooldowns, she can focus on constantly assaulting the boss.
T0 DIMENSIONAL RIFT: Her AoE is tied to a circle and is high cooldown; her Burst DMG is outclassed at this point in time. T0 for the extra points bonus this season.
T0 STORY: High effective range, attack speed, and easy to use.
T1 CONQUEST: Excellent damage against bosses weak to Wind, but less effective in other situations.
T0 DIMENSIONAL RIFT: Strong main damage dealer.
T0 STORY: The most powerful Destroyer at launch. She isn't strong in AoE, but her role makes her perfect for this mode.
T0 CONQUEST: Main DPS — she makes these boss fights end sooner.
T1 DIMENSIONAL RIFT: Neutralization DMG is good, but she will most likely not see much use in the field outside of bosses.
T1 STORY: Requires charges of Spiritual Power to effectively do AoE.
T1 CONQUEST: Excellent damage against bosses weak to Earth, but less effective in other situations.
T1 DIMENSIONAL RIFT: Slow AoE DMG compared to other top units.
T1 STORY: A high amount of her damage comes from auto attacks, which limits her when it comes to actual AoE.
T1 CONQUEST: Excellent damage against bosses weak to Ice, but less effective in other situations.
T1 DIMENSIONAL RIFT: Slow AoE DMG compared to other top units.
T1 STORY: Core unit for Wind DPS, but she has no healing and requires a lot of field time.
T1 (?) CONQUEST: Since she strictly focuses on buffing Wind DMG dealers, and grouping is mostly useless in Conquest, she is kind of meh.
T0 DIMENSIONAL RIFT: More stamina and grouping targets makes everything go faster in this mode.
T2 STORY: Good AoE, but needs Seed of Awakenings to really shine.
T2 CONQUEST: Can only be used against bosses weak to Lightning.
T2 DIMENSIONAL RIFT: Read Story detail — needs more testing.
T1 STORY: Fantastic AoE dealer and also a very strong sub-DPS.
T3 CONQUEST: AoE-focused Slayer — she can really only act as a sub-DPS or ult-spam here.
T0 DIMENSIONAL RIFT: The balance here is essentially perfect.
T1 STORY: AoE tag-in whenever you use a special skill.
T2 CONQUEST: Sub DPS and constant Lightning Neutralization. If you aren't running a Lightning DPS, I wouldn't use him here.
T1 DIMENSIONAL RIFT: Sub-DPS units perform well in this mode.
T2 STORY: AoE explosions and buff Crit DMG.
T3 CONQUEST: Their kit isn't very useful in this mode.
T3 DIMENSIONAL RIFT: Requires a lot of Crit; there are more efficient units.
T2 STORY: AoE + stagger damage, but it takes longer to stack Ice Crystals without Awakenings.
T2 CONQUEST: Pretty solid Neutralization DMG and Burst DMG.
T2 DIMENSIONAL RIFT: Good balance between stagger and AoE DMG.
T4 STORY: Healers are very meh for open world content.
T4 CONQUEST: Her Special Skill and Ultimate either force the character to stay in a circle, or slow down.
T4 DIMENSIONAL RIFT: Forces you to stand still and offers no particularly good utility.
T3 STORY: Likes being off-field for a while so she can build up Snacks. In open world she is pretty bad though.
T1 CONQUEST: An incredibly good source of burst Neutralization DMG. She also lets your team heal a tiny bit, so she is pretty perfect.
T2 DIMENSIONAL RIFT: Neutralization DMG, but her use case is a bit more niche.
T3 STORY: Healers are very meh for open world content.
T2 CONQUEST: Can buff Crit DMG and Earth DMG using her FREE Artifact.
T2 DIMENSIONAL RIFT: Best healer at this part of the game, especially if you are running an Earth main DPS.
T3 STORY: Takes too long in general to be useful as an AoE on-fielder.
T3 CONQUEST: Too low Neutralization DMG to justify using over characters in the upper tiers.
T3 DIMENSIONAL RIFT: Not very good without high Awakenings.
T3 STORY: Somewhat awkward to play. Without Awakenings, feels rather underwhelming.
T2 CONQUEST: Pretty solid Neutralization DMG and Burst DMG.
T4 DIMENSIONAL RIFT: Good Neutralization DMG, but it depends partly on HP and the AoE is awkward.
T2 STORY: Good AoE, but needs Seed of Awakenings to really shine.
T2 CONQUEST: Balanced DMG makes them pretty decent.
T3 DIMENSIONAL RIFT: Good Special Skill that turns into a blender and deals fairly solid AoE damage.
T3 STORY: Somewhat awkward to play.
T3 CONQUEST: Too low Neutralization DMG to justify using over characters in the upper tiers.
T3 DIMENSIONAL RIFT: Without Awakenings, feels rather underwhelming.
T3 STORY: Takes too long in general to be useful as an AoE on-fielder.
T3 CONQUEST: Too low Neutralization DMG to justify using over characters in the upper tiers.
T3 DIMENSIONAL RIFT: Requires your main DPS to have a high Critical Rate, which is difficult to achieve early in the game.