Knight Commander of the Order of the Principality of Monastir. Although he tries to become a solemn and weighty knight commander, his lively and simple original personality always holds him back.
Basic status (Lv.)
Attack power
3,442
7th place
vitality
18,260
25th place
Defense
1,429
22nd place
speed
90
30th place
Critical hit probability
17%
1st place
Critical damage
62%
8th place
Effect hit100%
Effect resistance0%
Hit rate100%
Journey Status
power180
stamina20
patience20
Concentration10
Protection130
Resonance potential
Lv.3Sense of insight
The chance of a critical hit increases slightly by a certain percentage.
Lv.6Sense of attack
Attack power increases slightly by a certain percentage.
Lv.10Insightful workmanship
Critical hit chance increases by 3%.
Rabbit's luckPassive
Charles' attack power 15% It increases. Charles attributes the sun to himself at the beginning of the turn, except for himself ignition Grant 1 stack. Barney Step Use your own action gauge after use 10% Increases. On your own turn Barney Step After using it yourself Lucky Token (Not Releasable) If the state Barney StepActivates once more. The additional triggering effect occurs only once in turn 1.
* ignition : Damage dealt to star attribute units increases by 1%. Up to 5 stacks apply. The boost effect is applied independently, independent of the reinforcing/weakening effect.
* Lucky Token (Not Releasable) : Penetrates 20% of defense.
1Charles attributes the sun to himself at the beginning of the turn, except for himself ignition Grant 1 stack. Barney Step Use your own action gauge after use 6% Increases. On your own turn Barney Step After using it yourself Lucky Token (Not Releasable) If the state Barney StepActivates once more. The additional triggering effect occurs only once in turn 1.
2Charles' attack power 5% It increases. Charles attributes the sun to himself at the beginning of the turn, except for himself ignition Grant 1 stack. Barney Step Use your own action gauge after use 6% Increases. On your own turn Barney Step After using it yourself Lucky Token (Not Releasable) If the state Barney StepActivates once more. The additional triggering effect occurs only once in turn 1.
3Charles' attack power 10% It increases. Charles attributes the sun to himself at the beginning of the turn, except for himself ignition Grant 1 stack. Barney Step Use your own action gauge after use 8% Increases. On your own turn Barney Step After using it yourself Lucky Token (Not Releasable) If the state Barney StepActivates once more. The additional triggering effect occurs only once in turn 1.
4Charles' attack power 15% It increases. Charles attributes the sun to himself at the beginning of the turn, except for himself ignition Grant 1 stack. Barney Step Use your own action gauge after use 10% Increases. On your own turn Barney Step After using it yourself Lucky Token (Not Releasable) If the state Barney StepActivates once more. The additional triggering effect occurs only once in turn 1.
Barney StepBasic device
Enemy singleCharles quickly attacks the enemy. To yourself ignition Grant 1 stack.
* ignition : Damage dealt to star attribute units increases by 1%. Up to 5 stacks apply. The boost effect is applied independently, independent of the reinforcing/weakening effect.
Nova BurstWhen hitting, your toughness temporarily increases fixed damage by 1.
1Basic effect
2Damage increased by 1%
3Damage increased by 1%
4Damage increased by 1%
5Damage increased by 1%
6Damage increased by 2%
7Damage increased by 2%
8Damage increased by 2%
9Damage increased by 2%
10Damage increased by 3%
A toast songSpecial device
5turnAll alliesNova acquisition 1Charles leisurely raises his glass and encourages his entire allies. Two turns for all allies Increased attack powerIt causes you to go through 3 turns Lucky Token (Not Releasable)and each 100% With probability ignition Grants 3 stacks. An additional turn occurs to yourself.
* Increased attack power : Attack power increases by 30%.
* ignition : Damage dealt to star attribute units increases by 1%. Up to 5 stacks apply. The boost effect is applied independently, independent of the reinforcing/weakening effect.
* Lucky Token (Not Releasable) : Penetrates 20% of defense.
Nova BurstRestores your strength by 1 after using the skill.
1Basic effect
22% increase in ignition grant probability
32% increase in ignition grant probability
42% increase in ignition grant probability
5Ignition grant probability increased by 3%
61 turn reduction in cooldown
7Ignition grant probability increased by 3%
8Ignition grant probability increased by 3%
9Increased ignition grant probability by 5%
10Increased ignition grant probability by 5%
cornered rabbitUltimate
6turnEnemy singleDamage to strong people 2Nova acquisition 1Charles, having lost all his chips, breaks the plate and attacks the enemy. Granted to oneself upon hitting ignition Damage increases by 5% in proportion to the stack, up to a maximum of 5, and after hitting your own ignition Clears all stacks. ignition If the stack is at maximum overlap, after hitting cornered rabbitReset the cool time of.
* ignition : Damage dealt to star attribute units increases by 1%. Up to 5 stacks apply. The boost effect is applied independently, independent of the reinforcing/weakening effect.
Nova BurstWhen hit, your toughness temporarily increases fixed damage by 1 and restores health by 30% of the damage.