Last updated: 27.03.2026

Bunnygirl Charlotte

Bunnygirl Charlotte

assassin
sun assassin SSR
birthday 20 October
Height 166cm
From Principality of Monastir
Affiliation Monastir Knights
CV (KR) Chae-rim
CV (JP) Saeko Oki
This is the profile page for Bunnygirl Charlotte. In their role as a assassin , they utilize the sun element. Explore the stat overviews and skill mechanics below to optimize your build.

Knight Commander of the Order of the Principality of Monastir. Although he tries to become a solemn and weighty knight commander, his lively and simple original personality always holds him back.

Basic status (Lv.)

Attack power
3,442
7th place
vitality
18,260
25th place
Defense
1,429
22nd place
speed
90
30th place
Critical hit probability
17%
1st place
Critical damage
62%
8th place
Effect hit 100%
Effect resistance 0%
Hit rate 100%

Journey Status

power 180
stamina 20
patience 20
Concentration 10
Protection 130

Resonance potential

Lv.3 Sense of insight
The chance of a critical hit increases slightly by a certain percentage.
Lv.6 Sense of attack
Attack power increases slightly by a certain percentage.
Lv.10 Insightful workmanship
Critical hit chance increases by 3%.
Rabbit's Luck
Rabbit's Luck Passive
Target None/Passive
Base Effect
Charlotte grants herself 1 stack of Ignition at the start of the turn of a Sun Attribute ally (excluding self). Increases self Action Gauge by 6% after using Bunny Step. Triggers Bunny Step an additional time after using Bunny Step on self turn if self has Lucky Token (Undispellable). Additional trigger occurs once per turn.
2 Increases Charlotte's ATK by 5%. Charlotte grants herself 1 stack of Ignition at the start of the turn of a Sun Attribute ally (excluding self). Increases self Action Gauge by 6% after using Bunny Step. Triggers Bunny Step an additional time after using Bunny Step on self turn if self has Lucky Token (Undispellable). Additional trigger occurs once per turn.
3 Increases Charlotte's ATK by 10%. Charlotte grants herself 1 stack of Ignition at the start of the turn of a Sun Attribute ally (excluding self). Increases self Action Gauge by 8% after using Bunny Step. Triggers Bunny Step an additional time after using Bunny Step on self turn if self has Lucky Token (Undispellable). Additional trigger occurs once per turn.
4 Increases Charlotte's ATK by 15%. Charlotte grants herself 1 stack of Ignition at the start of the turn of a Sun Attribute ally (excluding self). Increases self Action Gauge by 10% after using Bunny Step. Triggers Bunny Step an additional time after using Bunny Step on self turn if self has Lucky Token (Undispellable). Additional trigger occurs once per turn.
Bunny Step
Bunny Step Basic
Target Single Enemy
Base Effect
Charlotte swiftly attacks the enemy. Grants self 1 stack of Ignition.
Nova Burst Self Toughness Fixed DMG temporarily increases by 1 on attack.
2 DMG +1%
3 DMG +1%
4 DMG +1%
5 DMG +1%
6 DMG +2%
7 DMG +2%
8 DMG +2%
9 DMG +2%
10 DMG +3%
Song of the Toast
Song of the Toast Special
Target All Allies Cooldown 5 turn(s)
Base Effect
Charlotte casually raises a glass to rally all allies. Grants all allies ATK Up for 2 turns, then grants self Lucky Token (Undispellable) for 3 turns and a stack of Ignition with a 75% chance, 3 times total. Grants self an extra turn.
Nova Burst Restores 1 Toughness to self after using a Skill.
2 Ignition chance +2%
3 Ignition chance +2%
4 Ignition chance +2%
5 Ignition chance +3%
6 Cooldown decreases by 1 turn(s)
7 Ignition chance +3%
8 Ignition chance +3%
9 Ignition chance +5%
10 Ignition chance +5%
Cornered Rabbit
Cornered Rabbit Ultimate
Target Single Enemy Cooldown 6 turn(s)
Base Effect
Having lost all her chips, Charlotte flips the table and attacks the enemy. Deals 5% increased damage for each Ignition stack, up to 5 stacks, on attack, then removes all Ignition stacks after attacking. Resets the cooldown of Cornered Rabbit if Ignition is at max stacks after attacking.
Nova Burst Temporarily deals 1 more Toughness Fixed DMG and restores 30% of damage as HP on attack.
2 DMG +1%
3 DMG +1%
4 DMG +1%
5 DMG +2%
6 Cooldown decreases by 1 turn(s)
7 DMG +2%
8 DMG +2%
9 DMG +3%
10 DMG +3%

Recommended gear

Motivator
Weapon
Armor
Gloves
Shoes
Necklace
Ring
Necklace main stat
Speed
Ring main stat
Attack

Set bonus layouts

TOP
4-Piece + 2-Piece
4-Piece Insight
2-Piece ATK% & Effect Evade
2.
4-Piece + 2-Piece
4-Piece ATK%
2-Piece ATK% & Effect Evade
3.
4-Piece + 2-Piece
4-Piece Turn Speed
2-Piece ATK% & Effect Evade

Recommended roll substats

  1. 1 Speed
  2. 2 Critical Rate
  3. 3 Critical Damage
  4. 4 Attack

Skill leveling

Basic
Priority: 3
End game: 7
Special
Priority: 6
End game: 7
Ultimate
Priority: 6
End game: 7

Journey training stats

  1. 1 POWER
  2. 2 HEALTH
  3. 3 ENDURANCE