Last updated: 27.03.2026

Emilly

Emilly

defender
moon defender SSR
Birthday June 8th
Height 167cm
From Western Disaster Zone
Affiliation Candle Square
CV (KR) Dohee Kim
CV (JP) Shiori Sugiura
This is the profile page for Emilly. In their role as a defender , they utilize the moon element. Explore the stat overviews and skill mechanics below to optimize your build.

Candle Square's maid always carries cleaning tools and performs strict combat cleaning. Because I suffer from severe forgetfulness, I often forget important things every time or remember them completely backwards.

Basic status (Lv.)

Attack power
2,990
23rd place
Vitality
19,890
6th place
Defense
1,484
7th place
Speed
95
20th place
Critical hit probability
14%
2nd place
Critical damage
68%
1st place

Journey Status

Power 10
Stamina 180
Patience 150
Concentration 10
Protection 10

Resonance potential

Lv.3 Sense of life
Maximum health increases slightly by a certain percentage.
Lv.6 Sense of insight
The chance of a critical hit increases slightly by a certain percentage.
Lv.10 Workmanship of destruction
Critical damage increases by 4%.
Ready Maid
Ready Maid Passive
Target None/Passive
Base Effect
Grants Emily Barrier for 1 turn at the start of the first battle. Reduces the cooldown of Turn-Down Service by 1 turn after being attacked. Reduces the cooldown of Turn-Down Service by 1 additional turn, then grants self 1 stack of Chill with a 50% chance after being attacked by an attack that targets all. Barrier is proportional to self Max HP.
2 Increases Emily's Max HP by 5%. Grants Emily Barrier for 1 turn at the start of the first battle. Reduces the cooldown of Turn-Down Service by 1 turn after being attacked. Reduces the cooldown of Turn-Down Service by 1 additional turn, then grants self 1 stack of Chill with a 50% chance after being attacked by an attack that targets all. Barrier is proportional to self Max HP.
3 Increases Emily's Max HP by 10%. Grants Emily Barrier for 1 turn at the start of the first battle. Reduces the cooldown of Turn-Down Service by 1 turn after being attacked. Reduces the cooldown of Turn-Down Service by 1 additional turn, then grants self 1 stack of Chill with a 75% chance after being attacked by an attack that targets all. Barrier is proportional to self Max HP.
4 Increases Emily's Max HP by 15%. Grants Emily Barrier for 1 turn at the start of the first battle. Reduces the cooldown of Turn-Down Service by 1 turn after being attacked. Reduces the cooldown of Turn-Down Service by 1 additional turn, then grants self 1 stack of Chill with a 100% chance after being attacked by an attack that targets all. Barrier is proportional to self Max HP.
Commence Combat Cleanup
Commence Combat Cleanup Basic
Target Single Enemy
Base Effect
Swings a massive broom to attack the enemy. Grants self 1 stack of Chill. DMG is proportional to self Max HP.
Nova Burst Temporarily deals 1 more Toughness Fixed DMG on attack and grants self Barrier for 1 turn after attacking. Barrier is proportional to self Max HP.
2 DMG +1%
3 DMG +1%
4 DMG +1%
5 DMG +1%
6 DMG +2%
7 DMG +2%
8 DMG +2%
9 DMG +2%
10 DMG +3%
Cleaning Service
Cleaning Service Special
Target Single Ally Cooldown 5 turn(s)
Base Effect
Cleanses allies with the pride of a cleanup maid. Grants an ally ATK Up and Barrier for 3 turns, and grants self 3 stacks of Chill, then grants self an extra turn. Barrier is proportional to self Max HP.
Nova Burst Restores 1 Toughness to self after using a Skill.
2 Barrier +1%
3 Barrier +2%
4 Barrier +2%
5 Barrier +2%
6 Cooldown decreases by 1 turn(s)
7 Barrier +2%
8 Barrier +3%
9 Barrier +3%
10 Barrier +5%
Turn-Down Service
Turn-Down Service Ultimate
Target All Enemies Cooldown 8 turn(s)
Base Effect
Attacks all enemies with the resolve of a veteran mercenary. Grants all allies DEF Up for 2 turns, and grants self 1 stack of Awakened Memory (Undispellable). Removes all stacks of Chill and reduces the cooldown of Turn-Down Service by 2 turns if Chill is at max stacks after attacking. DMG is proportional to self Max HP.
Nova Burst Self Toughness Fixed DMG temporarily increases by 1 on attack.
2 DMG +1%
3 DMG +1%
4 DMG +1%
5 DMG +2%
6 Cooldown decreases by 1 turn(s)
7 DMG +2%
8 DMG +2%
9 DMG +3%
10 DMG +3%

Recommended gear

Perses
Weapon
Armor
Gloves
Shoes
Necklace
Ring
Necklace main stat
Speed
Ring main stat
HP

Set bonus layouts

TOP
4-Piece + 2-Piece
4-Piece HP%
2-Piece HP% & Effect Evade
2.
4-Piece + 2-Piece
4-Piece Insight
2-Piece HP% & Effect Evade
3.
4-Piece + 2-Piece
4-Piece Turn Speed
2-Piece HP% & Effect Evade

Recommended roll substats

  1. 1 Speed
  2. 2 HP
  3. 3 Critical Rate
  4. 4 Critical Damage
  5. 5 Attack

Skill leveling

Basic
Priority: 3
End game: 7
Special
Priority: 6
End game: 7
Ultimate
Priority: 6
End game: 7

Journey training stats

  1. 1 HEALTH
  2. 2 POWER
  3. 3 ENDURANCE