Epindel Blessing in Bloom

This is the character page of Epindel Blessing in Bloom. You can find the best builds, journey training, and skill order here.

Last updated: 29.06.2026

Epindel Blessing in Bloom

Epindel Blessing in Bloom

assassin
sun assassin SSR

The heir to House Orlan. Though she is Asherah's childhood friend, her strong competitive spirit makes her act more like a rival than anything else.

birthday August 18
Height 165cm
From NOA
Affiliation House Orlan
CV (KR) Yoon A-yeong
CV (JP) Saki Miyashita

Basic status (Lv.)

Attack power
3,499 #5
Vitality
18,894 #21
Defense
1,429 #29
speed
90 #37
Critical hit probability
14% #3
Critical damage
50% #10
Effect hit 100%
Effect resistance 0%
Hit rate 100%

Journey Status

180 Strength
140 Vitality
20 Endurance
10 Focus
10 Protection

Resonance potential

Lv.3 Sense of Attack
Slightly increases self ATK by a certain percentage.
Lv.6 Sense of Insight
Slightly increases self CRIT Rate by a certain percentage.
Lv.10 Skill of Attack
Increases ATK by 2%.
Passive
Purewhite Resolve

Purewhite Resolve

None/Passive

Increases Epindel's ATK by 15%. Grants self 1 stack of Ignition when an ally triggers a Critical Hit. Grants self 2 stacks of Ignition each with a 100% chance at the start of the turn of a Sun Attribute ally.
1 Grants self 1 stack of Ignition when an ally triggers a Critical Hit. Grants self 2 stacks of Ignition each with a 60% chance at the start of the turn of a Sun Attribute ally.
2 Increases Epindel's ATK by 5%. Grants self 1 stack of Ignition when an ally triggers a Critical Hit. Grants self 2 stacks of Ignition each with a 60% chance at the start of the turn of a Sun Attribute ally.
3 Increases Epindel's ATK by 10%. Grants self 1 stack of Ignition when an ally triggers a Critical Hit. Grants self 2 stacks of Ignition each with a 80% chance at the start of the turn of a Sun Attribute ally.
4 Increases Epindel's ATK by 15%. Grants self 1 stack of Ignition when an ally triggers a Critical Hit. Grants self 2 stacks of Ignition each with a 100% chance at the start of the turn of a Sun Attribute ally.
Basic
Falconet Strike

Falconet Strike

Single Enemy

Dashes into the enemy's opening and cuts them down with dual swords. Grants self 1 stack of Ignition.
Nova Burst Self Toughness Fixed DMG temporarily increases by 1 on attack.
2 DMG +1%
3 DMG +1%
4 DMG +1%
5 DMG +1%
6 DMG +2%
7 DMG +2%
8 DMG +2%
9 DMG +2%
10 DMG +3%
Special
Bouquet Toss

Bouquet Toss

Single Enemy

Cooldown: 4 turn(s)

Attacks enemies distracted by the bouquet toss. Reduces the enemy's Action Gauge by 20% with a 100% chance. Deals an additional 150% damage if the enemy has Barrier on attack. Increases the ally with highest ATK (excluding self)'s Action Gauge by 30% if Barrier is broken after attacking. Grants self an extra turn if Ignition is at max stacks after attacking on self turn. Grants ATK Up for 2 turns, then removes all stacks of Ignition.
Nova Burst Temporarily deals 1 more Toughness Fixed DMG and deals 20% more damage on attack.
2 DMG +1%
3 DMG +1%
4 DMG +1%
5 DMG +2%
6 Cooldown decreases by 1 turn(s)
7 DMG +2%
8 DMG +2%
9 DMG +3%
10 DMG +3%
Ultimate
Bride's Entrance

Bride's Entrance

All Enemies

Cooldown: 5 turn(s)

Having made up her mind, Epindel punishes those who interfere with the wedding. Grants self SPD Up for 2 turns. Reduces the action gauge of the target with Barrier by 20% on attack. Increases damage dealt by 15% per the enemy's Barrier, up to 3 Barriers.
Nova Burst Self Toughness Fixed DMG temporarily increases by 1 on attack.
2 DMG +1%
3 DMG +1%
4 DMG +1%
5 DMG +2%
6 Cooldown decreases by 1 turn(s)
7 DMG +2%
8 DMG +2%
9 DMG +3%
10 DMG +3%

Recommended gear

Motivator
Weapon
Armor
Gloves
Shoes
Necklace
Ring
Necklace main stat
Speed
Ring main stat
Attack

Set bonus layouts

TOP
4-Piece + 2-Piece
4-Piece Insight
2-Piece Valor
2.
4-Piece + 2-Piece
4-Piece Destruction
2-Piece Valor
3.
4-Piece + 2-Piece
4-Piece Speed
2-Piece Valor

Recommended roll substats

  1. 1 Speed
  2. 2 Critical Rate
  3. 3 Critical Damage
  4. 4 Attack

Skill leveling

Basic
Priority: 3
End game: 3
Special
Priority: 6
End game: 6
Ultimate
Priority: 6
End game: 6

Journey arcana

POWER
Customized Training to Cover Weaknesses
Customized Training to Cover Weaknesses
POWER
Divine Judgement
Divine Judgement
HEALTH
A Knight's Oath
A Knight's Oath
HEALTH
The Perfect Bunny Girl
The Perfect Bunny Girl
POWER
Till Death Do Us Part
Till Death Do Us Part

Journey training stats

  1. 1 POWER
  2. 2 HEALTH
  3. 3 ENDURANCE