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The Ultimate Star Sailors Introduction Guide (2026)

This guide covers everything new players need to know about Star Sailors. Learn how the combat system works with Break, Chain Bonus, and Overdrive; understand team formation with your Adventurer, Battle Partners, Assist Partners, and Monster; discover how to build characters with Memory Pieces and gear; explore endgame content and the gacha rates; and get our final verdict on whether Star Sailors is right for you.

1. What is Star Sailors?

In Star Sailors, you take on the role of an adventurer chosen by the legendary Star Compass, destined to explore floating continents, forgotten ruins, and dangerous routes alongside a crew of unique companions. Each ally has their own story, personality, and special abilities that can turn the tide of battle.

At its core, the game features a tactical turn-based combat system, enhanced by dynamic mechanics such as Burst Chance, which transforms key moments into fast, decisive sequences that keep every encounter exciting.

  • Recruitment: You'll recruit and upgrade characters through a gacha-style system, build synergies between partners and monsters, and assemble the perfect team to match your strategy.
  • Art Style: All of it is brought to life with a vibrant, carefully crafted anime art style.
Star Sailors - Vibrant anime art style

2. The Combat System

Combat will feel familiar to turn-based RPG players while introducing several unique twists that add depth and flexibility.

  • Formation: Your team consists of your Main Character, 2 Battle Partners, 2 Assist Partners, and 1 Monster Partner.
  • Strategic Turns: There is no Speed stat. You are free to plan your turn and choose the order of actions exactly as you prefer, giving you full tactical control.
  • Break: Enemies are protected by shields. Breaking them delays their turn, increases the damage they take, and automatically triggers a special ability from the Adventurer.
  • Chain Bonus: Attacking enemies with elemental advantages increases both immediate damage and the damage dealt in subsequent attacks.
  • No Cooldowns, Only SP Cost: Skills don't rely on cooldowns. Instead, they consume each character's Skill Points (SP), letting you decide how and when to spend them. Only Ultimate abilities have limited uses.
  • Overdrive: A special gauge that fills during battle. When activated, it grants a large burst of SP to the entire team, enabling powerful combo plays and clutch turns.
Star Sailors Combat System

3. Progression

Main Content

  • Follow the main story to unlock new features, game modes, and characters.
  • Dive into side stories to learn more about your companions and deepen their backgrounds.
  • Take part in additional activities like the Arena (PvP), Guild content, Dispatch, and other modes that offer valuable rewards and long-term challenges.

The Adventurer

Your protagonist is the core of the team. With access to multiple elements and roles, the Adventurer is a permanent member of every battle. Investing in their growth is key to overall success.

Adventurer List

Adventurer List

The Daily Grind

  • Farm upgrade materials to enhance skills and complete ascensions.
  • Collect partner fragments, monsters, and gear to strengthen your roster.
  • Use Sweeps to instantly clear stages you've already completed and quickly gather resources.

4. Formation

Team Composition

Your team consists of your Main Character (the Adventurer), 2 Battle Partners, 2 Assist Partners, and 1 Monster Partner. Only the front three appear on the battlefield, but you control every member.

Adventurer
Cleric
Cleric
Battle Partner
Carat
Carat
Battle Partner
Erling
Erling
Assist Partner
Caroline
Caroline
Assist Partner
Dora
Dora
Monster
Monster

Adventurer

The Adventurer is the core of your team. Choose the element

Fire Water Earth Wind Light Dark

and role

Attacker Defender Debuffer Supporter

that best fit your strategy. Stronger variants with improved abilities and stats are unlocked as you progress.

Battle Partner

  • Primarily Attackers and Defenders, they fight on the front line alongside the Adventurer.
  • Basic skill: manually selected, restores 1–2 SP.
  • 3★: unlock Trait Skill, a passive ability enhancing their overall kit.
  • 5★: unlock Passive Skill, granting a percentage bonus to main stats.
Battle Partners

Battle Partners

Assist Partner

  • Primarily Debuffers and Supporters, they fight from the back line and provide starting bonuses (ATK, DEF, HP) to front-line allies.
  • Basic skill: activates with a chance and provides helpful effects.
  • 3★ and 5★: unlock additional skills, like Battle Partners.
Assist Partners

Assist Partners

Monster

  • Provides a passive team bonus and active skills usable at the right moment.
  • Rarity: R to SSR; duplicates can be fused to try obtaining higher-rarity monsters.
  • Tip: Fuse monsters of the same element to increase upgrade success rates.
Monsters

Monsters (Coming soon)

5. Building Characters

Memory Pieces

  • Rarity: R to SSR; affects core stats (ATK, DEF, HP).
  • Must be equipped by characters of the matching role to activate effects.
  • Sacrifice duplicates to enhance passive skills.
  • Third copy: unlock Break Skill; EXP upgrades the unique skill.
Memory Pieces

Memory Pieces (Coming soon)

Gear

  • Rarity: UC to SSR; affects Main Stats and Sub Stats.
  • Fixed Main Stats: Head, Top, Bottom pieces.
  • Random Main Stats: Necklaces and Rings pieces.
  • Sub Stats: all pieces share the same pool and drop rates.
  • Set Bonuses: 2-piece and 4-piece bonuses.
  • Tip: Focus on Main Stats first; substats are secondary until SSR gear farming.
Gear

Gear (Coming soon)

Skill Upgrade

Leveling skills is resource-intensive. Prioritize only the most useful skills or wait until late game.

6. Endgame Content

  • Descent Raid: Face increasingly difficult bosses that change periodically. Hard stages let you recruit the boss and feature a leaderboard for Infinite Mode.
  • Rift: The most challenging mode: two consecutive battles, each with a unique enemy team.
  • Guild Raid: Take on multiple bosses alongside your Guild to earn rich rewards.

7. The Gacha

Beta Notes

In Beta, the gacha system was partially implemented and may change in full release.

Pick Up Recruit (Characters & Memory Pieces)

  • Cost: Gold Compass or 160 Diamonds per pull.
  • Every 10 pulls guarantees a 2★ character or SR Memory Piece.
  • Character Rates: 2% 3★, 50% Pick Up.
  • Memory Piece Rates: 1% SSR, 50% Pick Up.
  • No pity system.
  • Each pull grants 1 Recruit Point.
  • 100 Recruit Points: claim featured character or Memory Piece once.
  • Additional 150 Recruit Points: claim the other option not previously selected.
  • Expired banners convert Recruit Points into Bond Remnants for shop exchanges.

Normal Recruit (Characters & Memory Pieces)

  • Cost: Silver Compass or 160 Diamonds per pull.
  • Every 10 pulls guarantees a 2★ character or SR Memory Piece.
  • Character Rates: 2% 3★, no Pick Up.
  • Memory Piece Rates: 1% SSR, no Pick Up.
  • No pity system.

Memory Piece Recruit (Advanced)

  • Cost: 20 Gold Memory Tickets.
  • 100% chance: random SSR Memory Piece SSR Memory Piece (not Pick Up).
  • No pity system.

Memory Piece Recruit (Common)

  • Cost: 20 Silver Memory Tickets.
  • 25% chance: random SSR Memory Piece (not Pick Up).
  • No pity system.

8. Final Verdict: Pros & Cons

The Good

  • Respects your time: daily tasks under 5 minutes with Sweep and Skip.
  • F2P Friendly: 3★ characters can clear most content; limited-time duplicates aren't necessary.
  • Art: Beautiful animations and soundtrack.
  • Combat Experience: Deep and strategic turn-based battles.

The Bad

  • No truly original endgame modes.
  • The Adventurer, being mandatory, may become less useful over time if not balanced.

Conclusion: If you're looking for a turn-based RPG that's F2P-friendly, thoughtful, and more strategic than others in the genre, you'll likely enjoy Star Sailors.

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