Boosts HP by 5%.
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Caesar
Last updated: July 19, 2026
Caesar
Triumphant Princess
Title Triumphant Princess
Class Guardian
Factions Sanctum Glory, Illusion Veil
Rarity SSR+
Overall S
PvE S
PvP SS
Talent
Dictator's Shield
- Lv. 1 Each time [Luminous Barrier] blocks a projectile, gains one stack of [Shield of Protection]. Each stack of [Shield of Protection] increases Shield Efficiency by 2.5-4.1% and Physical Defense and Magic Defense by 2.5-4.1%, stacking up to 30 times and lasting until the end of the battle.
- Lv. 2 For every 10 projectiles blocked by [Luminous Barrier], applies 1 random [Blessing Buff] to self, prioritizing buffs not currently active.
- Lv. 3 Increases own Magic Defense by 15% and HP by 5%.
- Lv. 4 When [Unyielding Echo] is triggered, additionally grants Damage Immunity for 6 seconds. Each time a [Blessing Buff] is gained, grants a shield equal to 15% of Max HP, stacking up to 3 times and lasting 7 seconds.
- Lv. 7 [Luminous Barrier] automatically creates a barrier when the enemy first uses Overdrive.
Divinity
Level 1
Level 2
Grants 250 Crit Resistance for 4s upon receiving a [Blessing Buff].
Grants 250 Block for 4s upon receiving a [Blessing Buff].
Level 3
Boosts Magic Defense by 10%.
Boosts HP by 7%.
Level 4
Level 5
Boosts HP by 7%.
Grants 150 Block.
Level 6
[Luminous Barrier] When the shield is shattered, additionally applies a shield equal to 40% of Max HP to self, lasting for 12 seconds.
Luminous Barrier
Cooldown: 20s
Cost: 3
Deals physical damage to enemies within a cone-shaped area equal to 620-980% of Attack plus 1600-2560% of own [PDEF + MDEF], then creates a barrier ahead that lasts for 5 seconds, capable of intercepting up to 20 projectiles. If the barrier intercepts the maximum number of projectiles, it is considered shattered. When the barrier is shattered, increases the next Overdrive Energy Cost of all enemy Luminaries by 1.
Earthshatter Strike
Cooldown: 13s
Smashes down her shield, dealing physical damage equal to 520-880% of own Attack plus 800-1340% of own [PDEF + MDEF] to enemies in a large circular area. This skill can trigger the [Punishment] effect. When [Punishment] is triggered, inflicts [Stun] on the target for 3-3.9 seconds.
Unyielding Echo
When taking lethal damage, gains immunity to this damage and consumes all stacks of [Shield of Protection]. For each stack consumed, restores HP equal to 3-5.4% of Max HP. Can trigger only once every 25 seconds.
Servant's Rally
Cooldown: 17s
Strikes the shield, granting [Morale] and a shield equal to 16-24% of own Max HP to allies in a straight line behind for 8 seconds. When possessing both [Morale] and [Fervor], enters the [Grace] status. While in the [Grace] status, the shield amount provided by this skill is doubled and it additionally grants [Magic Defense Up].