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Dragon Traveler Wyrmspells
Browse all 80 Wyrmspells by category and rarity.
Wyrmspells (80)
Agility Aura
While active, all allies gain 34 Skill Haste and 34% Attack Speed.
Brutality Aura
While active, all allies gain 340 Critical Hit and 34% Critical Damage.
Extreme Crit Drain Aura
While active, all allies gain 220 Crit, 22% Crit Damage, and 11% Lifesteal.
Attack Aura
While active, all allies gain 22% Attack.
Attack Speed Aura
While active, all allies gain 44% Attack Speed.
Break Aura
While active, all allies gain 440 Break.
Crit Aura
While active, all allies gain 440 Critical Hit.
Haste Aura
While active, all allies gain 220 Crit and 22% Attack Speed.
Hit Aura
While active, all allies gain 440 Accuracy.
Leech Aura
While active, all allies gain 16% Attack and 11% Lifesteal.
Magic Damage Aura
While active, all allies gain 33% Magic Damage.
Mystic Aura
While active, all allies gain 44% Overdrive Damage Boost and 220 Hit.
Physical Damage Aura
While active, all allies gain 33% Physical Damage.
Shattering Aura
While active, all allies gain 30% Crit Damage and 300 Break.
Spellblade Aura
While active, all allies gain 22% physical damage and 22% magic damage.
Swiftspell Aura
While active, all allies gain 14.8 Skill Haste and 29.6% magic damage.
Swiftstorm Aura
While active, all allies gain 22 Skill Haste and 22% Critical Damage.
Swiftstrike Aura
While active, all allies gain 14.8% Attack Speed and 29.6% physical damage.
Blessing of Grace
While active, increases 46% Attack and dual defenses for our Luminaries in {grace} Status.
Efficiency Mastery
While active, if an ally Luminary uses an Overdrive with Energy Consumption lower than the original, increases the Overdrive damage of this skill by 135%.
Graveyard Guardian
While active, when our Luminary acquires {deathrattle}, it additionally provides a Shield equal to 17% of its maximum HP for 8 seconds.
Scorching Devastation
While active, reduces enemy units' 68% Damage Reduction when they are in {ignite} or {evaporation} Status.
Ultimate Punishment
While active, when our side triggers the {punishment} effect on the enemy, it additionally deals magic Damage equal to 780% of its Attack to the target.
Wild Advance
While active, when allied Luminaries are in the {wild} state, additionally increases Attack Speed by 170%.
Arcane Blessing
While active, whenever an allied Luminary uses a skill, they gain a shield equal to 110% of their Attack. This effect can stack up to 3 times and lasts 6s.
Arcane Frenzy
While active, when our Luminary consumes {awakening}, damage dealt is increased by 53% for 3 seconds.
Costly Bane
While active, if an enemy Luminary uses an Overdrive with Energy Consumption higher than the original, reduces Overdrive Damage Boost by 70%.
Disruptive Exhaustion
When deployed, reduces the Overdrive Damage Boost of an enemy Luminary by 55% when they use an Overdrive, lasting for 7 seconds. Can stack up to 3 times.
Envigored Healing
While active, if an ally Luminary gains {morale}, restores Health equal to 16% of their max Health and dispels 1 debuff.
Furious Flurry
While active, when allied Luminaries are in the {wild} state, each time they cast a basic attack or skill, their Attack is increased by 14.4% for 3 seconds. This effect can stack up to 6 times.
Holy Light Shield Bash
While active, if an ally Luminary enters the {grace} state, increases their Shield Efficiency by 60% and Crit Damage by 60% for 10s.
Prey on the Weak
While active, after an ally triggers the {punishment} effect, there is a 100% chance to apply {physical_defense_down} or {magic_defense_down} to the punished target (based on the attacker's attack type).
Radiant Smite
While active, if an ally Luminary enters the {grace} Status, increases the Overdrive Damage Boost of their next Overdrive by 102%.
Shieldborn Rebirth
While active, when our summoned unit dies, provides a shield equal to 20% of its maximum HP to one random allied Luminary for 6s and grants them {attack_boost}.
Summoning March
While active, all allied summons gain 88% bonus Damage and Damage Reduction. Allied elite summons gain an additional 44% of bonus Damage and Damage Reduction.
Surging Impact
While active, deals additional magic Damage equal to 88% of the target's max HP to enemies affected by {detonation} (up to 1760% of its own Attack).
Whisper of the Deathless
While active, there is a 70% chance to summon a Whelpling at the location where an allied summon dies (up to 3 may exist at once). These Whelplings do not retrigger the effect upon death. Each inherits 40% of Attack and HP, and 100% of other stats, lasting for 12s.
Wild Medics
While active, when allied Luminaries are in the {wild} state, restores 44% of Max HP.
Winter's Wrath
While active, enemy units afflicted with {chill} or {flash_freeze} suffer an additional 44% reduction in Attack.
Wither
While active, when elite summons deal damage to enemies, they inflict additional damage equal to 400% of the Wyrm's Attack. This damage applies {magic_defense_down} and {attack_down} to the target. This effect can only trigger once every 3.6s.
Drain Aura
While active, all allies gain 340 Dodge and 22% Lifesteal.
Reflect Aura
While active, all allies gain 34% Healing effect and 22% Damage Reflection.
Dual Defense Resist Aura
While active, all allies gain 220 Crit Resist, 22% Physical Defense, and 22% Magic Defense.
Block Aura
While active, all allies gain 440 Block.
Crit Resist Aura
While active, all allies gain 440 Critical Resistance.
Dodge Aura
While active, all allies gain 440 Dodge.
Dodge Resist Aura
While active, all allies gain 300 Crit Resist and 300 Dodge.
Drain Block Aura
While active, all allies gain 220 Block and 14% Lifesteal.
Healing Aura
While active, all allies gain 44% Healing effect.
Magic Block Aura
While active, all allies gain 220 Block and 22% Magic Defense.
Magic Defense Aura
While active, all allies gain 33% Magic Defense.
Parry Aura
While active, all allies gain 220 Dodge and 220 Block.
Physical Defense Aura
While active, all allies gain 33% Physical Defense.
Physical Resistance Aura
While active, all allies gain 220 Critical Resistance and 22% Physical Defense.
Shield Aura
While active, all allies gain 44% Shield efficiency.
Shield Block Aura
While active, all allies gain 30% Shield Efficiency and 300 Block.
Shield Heal Aura
While active, all allies gain 33% Healing Received and 33% Shield Efficiency.
Shield Resistance Aura
While active, all allies gain 33% Shield Efficiency and 220 Crit Resist.
Arcane Roar
After Dragonmight deals damage, inflict additional Magic Damage equal to 500% of Attack and apply a random {stat_debuff} Status (once per target).
Furious Roar
When Dragonmight heals allies, restores 34% Rage.
Healing Roar
Dragonmight puts the target into the {grace} status, restoring 50% of its max Health and granting 2 random {stat_buff}.
Punishing Roar
Dragonmight can trigger {punishment}. When {punishment} is triggered, it deals additional magic damage equal to 500% of Attack and inflicts {silence} for 4 seconds. (Dragonmight can only trigger {punishment} once per target)
Reincarnation Roar
After the dragon summoned by Dragonmight dies, it deals magic damage equal to 170% of its own Attack to enemy units in a large circular area and restores HP equal to 11% of its own max HP to allies in a large circular area.
Surging Roar
When Dragonmight triggers an {elemental_reaction}, inflict {stun} for 5.8 seconds.
Aether Roar
Upon unleashing Dragonmight, increases the allied team's Physical Defense by 36%. If a Luminary's Overdrive Energy Cost is 2 or less, also increases their Attack by 36% for 6s.
Boneclad Roar
Upon unleashing Dragonmight, deals additional magic damage equal to 550% of Attack to all enemies. For each allied summon that dies during this battle, this damage is increased by 8% (up to a maximum of 80%).
Charging Roar
Upon unleashing Dragonmight, the next 2 Basic Attacks deal additional Magic Damage equal to 720% of Attack and inflict {ignite}.
Desperate Roar
Upon unleashing Dragonmight, restores HP equal to 32% of max HP to the Luminary or Wyrm with lowest HP percentage, granting them {physical_defense_up} and {magic_defense_up}.
Dominating Roar
After Dragonmight deals Damage, reduces the target's Critical Hit by 550. If the target's Overdrive Energy Consumption is not less than 4, additionally reduces the target's Critical Resistance by 550. The effect lasts for 6s.
Holy Shield Roar
After unleashing Dragonmight, grants self and all ally Luminaries in the {grace} state a shield equal to 44% of the target's Max HP for 8s.
Invigorating Roar
Upon unleashing Dragonmight, the caster and allied Luminaries in the {wild} state gain +72% Damage Reduction for 6 seconds.
Mana Roar
Upon unleashing Dragonmight, boost all allies' Magic Damage by 50% for 6 seconds.
Mighty Roar
Upon unleashing Dragonmight, boost all allies' Physical Damage by 50% for 6 seconds.
Pactbound Roar
After unleashing Dragonmight, grant yourself and the Luminary with highest Attack a Shield equal to 30% of max HP plus {attack_boost} for 8 seconds.
Pulsing Roar
Upon unleashing Dragonmight, deal additional Magic Damage equal to 360% of Attack to all enemies.
Rallying Roar
When Dragonmight targets units with {morale}, boost their Attack by an additional 72% for 6s.
Soulbound Roar
After a Dragonmight summon dies, the ally summon with the highest Max HP inherits 36% of Attack and HP.
Soulguard Roar
Upon unleashing Dragonmight, grants 2 stacks of {deathrattle} to the 2 allied Luminaries with the highest Attack and increases their Damage Reduction by 84% for 6s.
Temporal Roar
Upon unleashing Dragonmight, the next basic attack launched by an allied Luminary can trigger {punishment} on the current target. When {punishment} is triggered, it increases the target's Overdrive Cooldown by 7.2 seconds and reduces their Attack Speed by 110% for 6 seconds. Can stack up to 3 times.
Vital Roar
Upon unleashing Dragonmight, restore all allies' HP by an additional 28% of max HP.
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