Dragon's Call
SSR
Wild Spirit
Game
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Dragon's Call details, quality tiers, and restrictions.
While active, when allied Luminaries are in the [Wild] state, each time they cast a basic attack or skill, their Attack is increased by 4% for 3 seconds. This effect can stack up to 6 times.
While active, when allied Luminaries are in the [Wild] state, each time they cast a basic attack or skill, their Attack is increased by 6.6% for 3 seconds. This effect can stack up to 6 times.
While active, when allied Luminaries are in the [Wild] state, each time they cast a basic attack or skill, their Attack is increased by 9.2% for 3 seconds. This effect can stack up to 6 times.
While active, when allied Luminaries are in the [Wild] state, each time they cast a basic attack or skill, their Attack is increased by 11.8% for 3 seconds. This effect can stack up to 6 times.
While active, when allied Luminaries are in the [Wild] state, each time they cast a basic attack or skill, their Attack is increased by 14.4% for 3 seconds. This effect can stack up to 6 times.
Child effect: While active, when allied Luminaries are in the [Wild] state, each time they cast a basic attack or skill, their Attack is increased by 3.6% for 3 seconds. This effect can stack up to 6 times.