Boosts Attack by 5%.
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Cerberus
Last updated: July 19, 2026
Cerberus
Hell Hound
Title Hell Hound
Class Mage
Factions Illusion Veil, Elemental Echo
Rarity SSR
Overall C
PvE C
PvP C
Talent
Primal Urgency
- Lv. 1 Increases own Attack by 24-40% during battle. After casting skills 5 times, enters a dormant state, weakening the effects of all own skills.
- Lv. 2 [Candle of Oblivion] Applies [Ignite] after dealing damage.
- Lv. 3 Increases own Attack by 15%.
- Lv. 4 After triggering [Elemental Reaction], increases the target's next Overdrive Energy Cost by 1.
- Lv. 7 [Doomflare] Resets the dormant count after dealing damage to characters with an Overdrive Energy Cost of no less than 7.
Divinity
Level 1
Level 2
Grants 12% Attack for 8s upon triggering [Punishment].
Grants 250 Crit for 8s upon triggering [Punishment].
Level 3
Boosts Physical Defense by 10%.
Boosts Attack by 7%.
Level 4
Grants 12% Attack for 3s when an allied [Punishment] is triggered.
Grants 12 Haste for 3s when an allied [Punishment] is triggered.
Level 5
Grants 7 Haste.
Grants 150 Critical Hit.
Level 6
[Infernal Burst] Overdrive damage increased by 30% while not dormant, decreased by 30% while dormant
Doomflare
Cooldown: 20s
Cost: 5
Spits out 3 fireballs, each dealing magic damage equal to 165-229% of its own attack to enemy units in its path. The final fireball deals additional magic damage equal to 165-229% of its own attack to enemy units within a medium circular area around the target. If the target is hit by all 3 fireballs, their Overdrive Energy Consumption is increased by 1. In a dormant state, only 1 fireball is spit out.
Cataclysm
Cooldown: 16s
Sprays flames forward 3 times, each dealing magic damage equal to 118-182% of its own attack to enemy units in a straight line. In dormant state, only 1 flame is sprayed.
Blazemark
When dealing damage to enemy units with Overdrive Energy Consumption not less than 4, it deals additional magic damage equal to 42-82% of Attack.
Candle of Oblivion
Cooldown: 12s
Slams the ground, releasing 3 pillars of fire that deal magic damage equal to 222-358% of its own Attack to 3 random enemy units. In Dormant state, only 1 pillar of fire is released.