Gudong

Last updated: July 19, 2026

Gudong

Gudong

Guardian
Otherworld Return Illusion Veil Guardian SSR

Slime King

Title Slime King
Class Guardian
Factions Otherworld Return, Illusion Veil
Rarity SSR
Overall B
PvE C
PvP C

Talent

Elemental Separation

  1. Lv. 1
    Upon death, summons three Small Slimes that inherit 20-28% of Attack, 20-28% of HP, and 100% of all other stats. Small Slimes last 20s.
  2. Lv. 2
    For each enemy Luminary on the field with an Overdrive Energy cost of 4 or more, increases own Physical Defense by 6%.
  3. Lv. 3
    Boosts Physical Defense by 23%.
  4. Lv. 4
    Small Slimes have a 15% chance to inflict [Attack Down] after dealing damage.
  5. Lv. 7
    When an enemy defeats a Small Slime, the Energy cost of their next Overdrive increases by 1.

Divinity

Level 1
Health Enhancement

Boosts HP by 5%.

Level 2
Otherworld Crit Resist

Grants 250 Critical Resistance for 2 seconds when gaining [Deathrattle].

Otherworld Block

Grants 250 Block for 2 seconds when gaining [Deathrattle].

Level 3
Magic Defense Enhancement

Boosts Magic Defense by 10%.

Health Enhancement

Boosts HP by 7%.

Level 4
Otherworld Magic Defense

Grants 16% Magic Defense for 4s every 10 stacks of [Deathrattle] gained by allies.

Otherworld Haste

Grants 12 Haste for 4s every 10 stacks of [Deathrattle] gained by allies.

Level 5
Health Enhancement

Boosts HP by 7%.

Block Enhancement

Grants 150 Block.

Level 6
Deadly Slime

[Slimeguard] Additionally increases target's next Overdrive Energy Consumption by 1

Overdrive
Cheep-Cheep

Cheep-Cheep

Cooldown: 20s

Cost: 2

Chirps, dealing physical damage to a single target equal to 320-640% of Attack and inflicting [Stun]. Lasts 5 seconds.
Ultimate Skill
Split

Split

Cooldown: 16-8s

Spawns 1 Small Slime every 16-8s. Up to a maximum of 3 summoned by this skill at a time.
Secret Skill
Slime Shield

Slime Shield

Upon defeat, leaves behind a puddle of Slime Goo that lasts for 5 seconds. Enemy units standing on Slime Goo have their Movement Speed reduced by 80% and Attack Speed reduced by 40-80%.
Special Skill
Second Breath

Second Breath

Cooldown: 16s

Gurgles, restoring 20-36% of Max HP.