Boosts Attack by 5%.
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Hades
Last updated: July 19, 2026
Hades
Queen of the Underworld
Title Queen of the Underworld
Class Assassin
Factions Arcane Wisdom, Otherworld Return
Rarity SSR EX
Overall S
PvE S
PvP S
Talent
Transcendence
- Lv. 1 Attacks are not affected by Attack Speed. Cannot gain [Awakening]. Bonus Damage is increased by 20-32%. For every 4 stacks of [Awakening] gained by other allied Luminaries, Bonus Damage increases by an additional 15-24% and [Soul Chase] evolves once. Stacks up to 4 times.
- Lv. 2 Clones synchronize Energy points with Hades and inherit the [Soul Chase] effect.
- Lv. 3 When dealing damage for the first time, creates 1 Clone. When triggering [Elysium], immediately resets the Cooldown of [Final Verdict].
- Lv. 4 Clones are no longer restricted by Attack intervals.
- Lv. 5 Increases Crit Damage by 9% and Attack by 10%.
- Lv. 7 Increases Crit Damage by 18%.
Divinity
Level 1
Level 2
Boosts Attack by 12% for 2 seconds when gaining [Awakening].
Boosts Critical Hit Damage by 16% for 2 seconds when gaining [Awakening].
Level 3
Grants 150 Critical Hit.
Boosts Attack by 7%.
Level 4
Grants 16% Crit Damage for 2s when an ally consumes [Awakening].
Grants 12% Attack for 2s when an ally consumes [Awakening].
Level 5
Boosts Attack by 7%.
Boosts HP by 7%.
Level 6
[Final Verdict] All Clones inherit an additional 30% of Attack.
Final Verdict
Cooldown: 18s
Cost: 4
Creates 1 Clone at the current location (up to 3 can exist at the same time). Blinks in front of a single target, dealing physical damage equal to 740-1220% of Attack and knocking them down. If the target is defeated, this skill's cooldown is reset and 4 Overdrive Points are gained. Clones inherit 40% of Attack, cannot be targeted, and do not move on their own. If enemies are nearby, they perform basic attacks every 4.5s. Each time the caster uses an Overdrive, the Clones will move to the nearest enemy and launch a basic attack.
Soul Chase
Enhances basic attacks. Each evolution adds an additional instance of damage to basic attacks, up to a maximum of four instances. Each instance deals physical damage to a single target equal to 180-330% of Attack. The fourth instance deals double damage.
Ruthless Hunter
When attacking, damage increases based on the target's lost HP percentage. For every 1% of HP lost, Damage Amplification increases by 0.55-0.95%.
Elysium
Whenever an ally is defeated, gains 1 stack of [Deathrattle]. For each stack of [Deathrattle], Attack increases by 1.5-2.3%. Consumes [Deathrattle] stacks to block fatal damage (0 stacks for the first block, 7 for the second) and dispels all debuffs and control effects. Flies toward Clones in sequence, absorbing them to recover 25% of Max HP for each Clone absorbed, and dealing physical damage equal to 230-390% of Attack to enemies encountered along the way (Cannot be triggered if there are not enough [Deathrattle] stacks or Clones).