Boosts Attack by 5%.
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Himiko
Last updated: July 19, 2026
Himiko
Spellbreaker Miko
Title Spellbreaker Miko
Class Archer
Factions Arcane Wisdom, Wild Spirit
Rarity SSR+
Overall S
PvE S
PvP S
Talent
Divine Oracle's Purge
- Lv. 1 When dealing damage with basic attacks or active skills to targets in the [Binding] status, additionally inflicts physical damage equal to 450-660% of Attack and applies a stack of [Magic Break Wedge] to the target, lasting for 8 seconds. Can stack up to 5 layers, with each layer reducing the target's Block by 150-210. When HP is lost, regenerates Rage. When Rage is at the limit, enters the [Wild] status. While in the [Wild] status, the additional damage from [Divine Oracle's Purge] is increased to 2 times.
- Lv. 2 At the start of battle, immediately applies [Binding] and [Magic Break Wedge] to two enemy Luminaries.
- Lv. 3 Increases Critical Damage by 10% and Skill Haste by 5.
- Lv. 4 [Demon-Sealing Arrow] When dealing damage to enemy units inflicted with [Binding], additionally applies [Healing Down] and [Seal] their Special Skill for 8 seconds.
- Lv. 7 [Demon-Sealing Arrow] Reduces [Demon-Sealing Arrow]'s cooldown by 2 seconds for each target with [Binding] that it hits.
Divinity
Level 1
Level 2
Boosts Attack by 12% for 2 seconds when gaining [Awakening].
Boosts Attack Speed by 16% for 2 seconds when gaining [Awakening].
Level 3
Boosts Attack by 7%.
Grants 150 Critical Hit.
Level 4
Grants 250 Crit for 2s when an ally consumes [Awakening].
Grants 12% Attack for 2s when an ally consumes [Awakening].
Level 5
Boosts Magic Defense by 10%.
Boosts Attack Speed by 10%.
Level 6
[Amaterasu's Divine Arrow] The chance of firing additional arrows is increased to 100%.
Fatebound Lock
Cooldown: 18s
Cost: 2
Throws a butterfly bow at the current target, dealing physical damage equal to 500-770% of Attack. [Bind]s the current target and a random enemy Luminary (prioritizing ranged units), and applies [Binding]. When one of the [Bind]ed targets takes damage, the other target takes physical damage equal to 1300-1960% of the damage value. [Bind] lasts for 15 seconds and can simultaneously bind up to two enemy units. When either target of [Bind] dies, deals physical damage equal to 3000-4800% of Attack to the other target and removes [Bind].
Demon-Sealing Arrow
Cooldown: 12s
Shoots a Demon-Sealing Arrow, dealing physical damage equal to 700-1180% of Attack to enemies along its path and instantly kills non-elite summons. Each time an ally uses an Overdrive, gains 1 stack of [Awakening]. When releasing [Demon-Sealing Arrow], consumes 3 stacks of [Awakening], increasing the damage to 1400-2360% of Attack, with 100% Lifesteal. Additionally, deals True Damage equal to 80% of their HP to elite summons.
Spiritual Speed
For each enemy unit killed, randomly applies [Binding] to one enemy unit and gains 1 stack of [Spiritual Speed]. Up to 20 stack(s) can be accumulated. Each stack of [Spiritual Speed] permanently increases Attack Speed by 15-27%.
Amaterasu's Divine Arrow
Basic Attack has a 70% chance to shoot an additional arrow at the current target. If an extra arrow is shot and there are enemy units marked with [Binding] on the field, it also shoots an arrow at the enemies marked with [Binding]. Each arrow deals physical damage equal to 300-480% of Attack. When current HP percentage is above 80%, sacrifices 30% of current HP. For the next 10 seconds, Basic Attacks or active skills ignore 30% of the target's Physical Defense when dealing damage. (Can trigger no more than once every 15 seconds.)