Ifrit

Last updated: July 19, 2026

Ifrit

Ifrit

Archer
Arcane Wisdom Elemental Echo Archer SSR+

Flamefiend

Title Flamefiend
Class Archer
Factions Arcane Wisdom, Elemental Echo
Rarity SSR+
Overall A
PvE A
PvP A

Talent

Flamebrand

  1. Lv. 1
    After inflicting Physical Damage three times on the same target, triggers an extra hit of Physical Damage equal to 86-158% of this unit's Attack.
  2. Lv. 2
    After triggering an [Elemental Reaction], reduces the Energy cost of the next Overdrive by 1.
  3. Lv. 3
    Increases Attack by 10% and Crit by 50.
  4. Lv. 4
    When triggering [Flamebrand], has a 50% chance to inflict [Physical Defense Down] on the target.
  5. Lv. 7
    When triggering [Flamebrand], reduces [Hexagram]'s cooldown by 1 second.

Divinity

Level 1
Attack Enhancement

Boosts Attack by 5%.

Level 2
Arcane Attack

Boosts Attack by 12% for 2 seconds when gaining [Awakening].

Arcane Attack Speed

Boosts Attack Speed by 16% for 2 seconds when gaining [Awakening].

Level 3
Attack Enhancement

Boosts Attack by 7%.

Crit Enhancement

Grants 150 Critical Hit.

Level 4
Arcane Crit

Grants 250 Crit for 2s when an ally consumes [Awakening].

Arcane Attack

Grants 12% Attack for 2s when an ally consumes [Awakening].

Level 5
Magic Defense Enhancement

Boosts Magic Defense by 10%.

Attack Speed Enhancement

Boosts Attack Speed by 10%.

Level 6
Realm of Fire

[Flamebrand] Apply 1 stack of [Flamebrand] to all enemy units at battle start

Overdrive
Hexagram

Hexagram

Cooldown: 18s

Cost: 4

Fires 16 fireballs to bombard all enemy units, each dealing 255-351% of the caster's Attack as Physical Damage. The same unit takes only 20% damage when hit by the second or subsequent fireballs.
Ultimate Skill
Firestorm

Firestorm

Cooldown: 15s

Unleashes a fiery vortex dealing physical damage 4 times to enemies in a medium circular area. Each hit deals 38-62% of Attack as physical damage and inflicts [Ignite]. Each Overdrive cast grants 1 stack of [Awakening]. At 3/6 stacks of [Awakening], hits increase to 6/8.
Secret Skill
Frenzy

Frenzy

In combat, boosts your Attack by 10-18%. Each stack of [Awakening] adds 4% Attack.
Special Skill
Endless Flames

Endless Flames

Cooldown: 10s

Launches a fire shell dealing physical damage equal to 180-276% of Attack in a small circular area. For each stack of [Awakening], launches an additional fire shell (up to 4), with extra shells dealing 25% damage.

Recommended Noble Phantasm

Flaming Magic Pot Each time a skill is cast, consumes 1 stack of [Awakening] to increase damage dealt by 27% for the skill's duration. The enhancement conditions for [Firestorm], [Frenzy], and [Endless Flames] are now based on stacks of [Awakening] gained rather than held currently. The attack bonus of [Frenzy] can now stack 9 times.