The additional damage from [Card Trickery] is increased to 300%.
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Lupin
Last updated: July 19, 2026
Lupin
Gentleman Thief
Title Gentleman Thief
Class Archer
Factions Elemental Echo, Otherworld Return
Rarity SSR+
Overall S
PvE SS
PvP S
Talent
Hat Trick
- Lv. 1 When taking damage exceeding 20% of max HP, become untargetable for 1 second, recover HP equal to 100% of own ATK, and permanently increase ATK by 20% for 8 seconds. Stacks up to 3 times, can trigger at most once every 4 seconds. When cards deal damage, apply the corresponding [Basic Elemental Debuff] based on color. Red: [Burn]; Blue: [Chill]; Yellow: [Electrify].
- Lv. 2 If [Tri-Color Mechanism] card marks trigger within 4 seconds, additionally apply 1 mark from the remaining 2 color marks.
- Lv. 3 Increase own ATK Speed by 10% and Skill Haste by 5.
- Lv. 4 [Tri-Color Mechanism] dispels 3 buff states from the target and applies [Damage Reduction Decrease].
Divinity
Tri-Color Mechanism
Cooldown: 18ss
Apply random color card marks to all enemy Phantoms and Dragons, dispel 1 buff state from targets and increase all friendly units' ATK Speed by 20% and ATK by 20% for 8 seconds. Marks last indefinitely, only 1 type can exist at a time. When the target receives an elemental reaction or summon damage, trigger the corresponding effect based on card color and remove the mark. Red: Deal true damage equal to 5% of target's max HP (capped at 75% of own ATK) and apply [Healing Prohibition]. Blue: Deal true damage equal to 5% of target's max HP (capped at 75% of own ATK) and apply [Freeze] for 3 seconds. Yellow: Deal true damage equal to 10% of target's max HP (capped at 150% of own ATK) and apply [Paralysis] for 1.5 seconds.
Flying Card Knives
Cooldown: 12ss
Throw 3 randomly colored cards forward, each card dealing physical damage equal to 600% of own ATK to enemies along the path.
Card Trickery
During battle, increase own ATK Speed by 30%, and normal attacks additionally deal damage equal to 150% of own ATK. Each time a friendly unit is defeated, gain 1 stack of [Last Words]. Each stack of [Last Words] additionally increases own ATK Speed by 1.5%.
Card Draw Magic
Cooldown: 6ss
Every 6 seconds, randomly draw 1 card, making the next 3 normal attacks additionally apply the corresponding color card effect. Red: Deal additional physical damage equal to 200% to enemy units in a medium circular area around the target and apply 1 random [Stat-type Debuff]. Blue: Deal additional physical damage equal to 200% to enemy units in a medium circular area around the target and reduce [Tri-Color Mechanism] cooldown by 1 second. Yellow: Deal additional physical damage equal to 200% to enemy units in a medium circular area around the target, increase own CRIT by 300 and CRIT damage by 27% for 8 seconds, stacks up to 3 times.