Morgana

Last updated: July 19, 2026

Morgana

Morgana

Priest
Elemental Echo Illusion Veil Priest SSR+

Starlight Witch

Title Starlight Witch
Class Priest
Factions Elemental Echo, Illusion Veil
Rarity SSR+
Overall SS
PvE SSS
PvP SS

Talent

Elemental Alchemy

  1. Lv. 1
    In battle, increases own HP by 25-57%. When an enemy is inflicted with a [Basic Elemental Debuff], Morgana gains 1 stack of Elemental Alchemy of the corresponding color. When possessing 6 stacks of the same color Elemental Alchemy, consumes them and applies the corresponding buff to all allied Luminaries. Red Elemental Alchemy: [Crit Up]. Yellow Elemental Alchemy: [Crit Damage Up]. Blue Elemental Alchemy: [Attack Boost].
  2. Lv. 2
    During Overdrive, increases own Damage Reduction by 100%.
  3. Lv. 3
    Increases HP by 10% and Healing by 4%.
  4. Lv. 4
    When allied team triggers an [Elemental Reaction], restores 1 Overdrive Point to the team (8-second cooldown, can trigger up to 3 times per battle).
  5. Lv. 7
    Additionally gains 10 Max Energy. When consuming [Elemental Alchemy], regenerates an additional 2 Energy.

Divinity

Level 1
Health Enhancement

Boosts HP by 5%.

Level 2
Level 3
Health Enhancement

Boosts HP by 7%.

Anti-Crit Enhancement

Grants 150 Critical Resistance.

Level 4
Level 5
Physical Defense Enhancement

Boosts Physical Defense by 10%.

Health Enhancement

Boosts HP by 7%.

Level 6
Elemental Rhapsody

[Elemental Symphony] When firing regen bullets, fires an additional one.

Overdrive
Elemental Symphony

Elemental Symphony

Cooldown: 20s

Cost: 3

Enters a 6-second channeling state. During this period, when an ally applies [Ignite] or [Shock], Morgana immediately applies [Chill] to the target (can only trigger once every 0.5s on the same target). While channeling, every 1s, gains 4 stacks of a random color [Elemental Alchemy]. When [Elemental Alchemy] is consumed, restores 5-9% HP and fires a missile at the ally Luminary or Wyrm with the lowest HP, restoring their HP by 10-18% of Max HP.
Ultimate Skill
Phantom Star of the Tides

Phantom Star of the Tides

Cooldown: 13s

Unleashes a surge of water, dealing magic damage equal to 450-850% of own Attack to enemies within a medium circular area at the target location. Upon hit, inflicts [Chill] and removes all [Next Overdrive Energy Cost Down] effects from the target.
Secret Skill
Elemental Crucible

Elemental Crucible

Starts with 10-15 Max Energy, and gains full Energy at the start of battle. When using [Elemental Alchemy], restores 1 Energy. When an enemy Luminary is inflicted with [Flash Freeze], consumes 1 Energy to additionally apply [Heal Block]. If the target is already in the [Heal Block] state, instead applies a random [Stat Debuff]. When an enemy Luminary is inflicted with [Evaporation], consumes 3 Energy to additionally apply [Next Overdrive Energy Cost +1].
Special Skill
Tidal Ring

Tidal Ring

Cooldown: 17s

Sequentially places a water ring on the caster and the ally Luminary or Wyrm with the lowest HP, lasting for 5s. While the water ring is active, increases the target's healing received by 20-36%. Restores HP equal to 6-10% of the caster's Max HP per second to nearby allies.