Pan Junbao

Last updated: July 19, 2026

Pan Junbao

Pan Junbao

Assassin
Wild Spirit Illusion Veil Assassin SSR+

Taichi Master

Title Taichi Master
Class Assassin
Factions Wild Spirit, Illusion Veil
Rarity SSR+
Overall C
PvE A
PvP C

Talent

Serenity

  1. Lv. 1
    Increases Attack Speed by 24-40% and Crit by 240-400. At the start of battle, floats before a target and applies a 5-second [Taunt] effect.
  2. Lv. 2
    [Showstopper Smash] can trigger the [Punishment] effect. Applies [Taunt] for 10 seconds when the [Punishment] effect is triggered.
  3. Lv. 4
    [Featherweight Force] During the charge-up period, increases Damage Immunity by 80% and grants General Immunity (Control). Each time it Intercepts a ranged Basic Attack, increases this skill's damage by 20%, up to a maximum of 100%.
  4. Lv. 7
    While in the [Wild] state, the Attack Speed and Crit bonus effects of [Serenity] are doubled.

Divinity

Level 1
Attack Enhancement

Boosts Attack by 5%.

Level 2
Wild Attack

Boosts Attack by 12% for 8 seconds when entering [Wild].

Wild Crit Damage

Boosts Critical Hit Damage by 16% for 8 seconds when entering [Wild].

Level 3
Crit Enhancement

Grants 150 Critical Hit.

Attack Enhancement

Boosts Attack by 7%.

Level 4
Wild Crit Damage

Grants 16% Crit Damage for 4s when an ally enters the [Wild] state.

Wild Attack

Grants 12% Attack for 4s when an ally enters the [Wild] state.

Level 5
Attack Enhancement

Boosts Attack by 7%.

Health Enhancement

Boosts HP by 7%.

Level 6
Rending Wound

[Flowing Fist] Damage intensifies, increasing by 2.5% per hit up to 50%

Overdrive
Showstopper Smash

Showstopper Smash

Cooldown: 18s

Cost: 4

Quickly darts in front of a single target, applying a 5-second [Taunt] effect and dealing physical damage equal to 800-1280% of Attack.
Ultimate Skill
Featherweight Force

Featherweight Force

Cooldown: 13s

Begins charging power, intercepting ranged basic attacks within a medium circular area for 2 seconds. After 2 seconds, deals physical damage equal to 295-439% of Attack to enemies within a medium circular area.
Secret Skill
Fluidity

Fluidity

Each basic attack consumes 5% of current HP and steals 2-3.6% of the target's Attack for 6 seconds (doesn't affect bosses). This steal effect can stack up to 10 times.
Special Skill
Flowing Fist

Flowing Fist

Gains Rage when HP decreases. When Rage is at the limit, enters the [Wild] state. While in the [Wild] state, lifesteal increases by 15-18%, and basic attacks are replaced with 5 Flowing Fist moves that no longer consume HP. Each move deals physical damage equal to 100-164% of Attack.