[Armor-Piercing Cut] dispels 2 additional buffs (up to 3 buffs total).
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Pinocchio
Last updated: July 19, 2026
Pinocchio
Blade Puppet
Title Blade Puppet
Class Assassin
Factions Illusion Veil, Otherworld Return
Rarity SSR+
Overall S
PvE S
PvP S
Talent
Precision Protocol
- Lv. 1 Whenever an allied unit is defeated, gain 1 stack of [Last Words]. After casting a skill, your next basic attack becomes an Enhanced Basic Attack: deals True Damage equal to 24% of the target's Max HP (capped at 360% of your ATK). After using an Enhanced Basic Attack, gain 1 stack of [Last Words].
- Lv. 2 Ultimate [Soulblade Barrage] now dispels all buffs from the target.
- Lv. 3 Skill Haste +10, ATK +5%.
- Lv. 4 Using an Enhanced Basic Attack additionally grants a shield equal to 160% of your ATK for 8 seconds (shields do not stack). At the same time, you and 1 allied spirit carrying [Last Words] each gain 1 stack of [Last Words].
Divinity
Soulblade Barrage
Cooldown: 18ss
Select a single target (prioritizing the enemy spirit with the lowest Ultimate energy cost). Increases that target's next Ultimate energy cost by 3 and applies [Confinement]. Then deals 10 hits of Physical Damage equal to 120% of your ATK to all enemies in a very large circular area around the target. For every 5 stacks of [Last Words] you have, add 2 extra damage instances. After the skill finishes, immediately cast [Energy Hunt Shadowstep] on the [Confinement]-marked target. [Confinement] (special status): The target cannot receive any buffs for 6 seconds.
Energy Hunt Shadowstep
Cooldown: 12ss
Become untargetable for 1 second and leap behind the enemy spirit with the highest Ultimate energy cost. Deal Physical Damage equal to 800% of your ATK and increase the target's next Ultimate energy cost by 1. Automatically cast once at the start of battle.
Blade Vanguard
Takes effect 4 seconds after battle starts: Your summons and melee spirits in the enemy half of the field gain +36% ATK and 24% Damage Reduction, and become immune to crowd control for 4 seconds. Afterward, every 8 seconds, again grant 4 seconds of CC immunity to your summons and melee spirits in the enemy half.
Armor-Piercing Cut
Cooldown: 12ss
After a brief delay, deal Physical Damage equal to 600% of your ATK + 30% of the target's Max HP to enemies in a medium cone (the Max HP portion is capped at 450% of your ATK), and dispel 1 buff from the target. This skill can trigger [Punishment]. When it triggers [Punishment], steal 50% of the target's shield efficiency and gain a shield equal to 200% of your ATK for 8 seconds.