Prometheus

Last updated: July 19, 2026

Prometheus

Prometheus

Guardian
Wild Spirit Arcane Wisdom Guardian SSR EX

Goddess of Stolen Flame

Title Goddess of Stolen Flame
Class Guardian
Factions Wild Spirit, Arcane Wisdom
Rarity SSR EX
Overall S
PvE S
PvP A

Talent

Breaking the Elephant Seal

  1. Lv. 1
    While active, reduces Crit Damage of all enemies by 32-50%. When taking critical damage, if the source's critical damage exceeds 150-120%, it is calculated as 150-120%.
  2. Lv. 2
    Each time an [Awakening] is obtained, reduces the cooldown of all own skills by 1s.
  3. Lv. 3
    Increases the steal effect of "Nebula Chains" by 50%.
  4. Lv. 4
    After the battle starts, applies the steal effect of [Nebula Chains] to the nearest enemy Luminary within a straight line. Additionally, [Nebula Chains] removes the limitation of stealing from only one target at the same time.
  5. Lv. 5
    Increases HP by 12% and Crit Damage by 8%.
  6. Lv. 7
    Increases Crit Damage by 20%.

Divinity

Level 1
Health Enhancement

Boosts HP by 5%.

Level 2
Wild Crit Resist

Grants 250 Critical Resistance for 8 seconds when entering [Wild].

Wild Block Rate

Grants 250 Block for 8 seconds when entering [Wild].

Level 3
Magic Defense Enhancement

Boosts Magic Defense by 10%.

Health Enhancement

Boosts HP by 7%.

Level 4
Wild Magic Defense

Grants 16% Magic Defense for 4s when an ally enters the [Wild] state.

Wild Haste

Grants 12 Haste for 4s when an ally enters the [Wild] state.

Level 5
Health Enhancement

Boosts HP by 7%.

Block Enhancement

Grants 150 Block.

Level 6
Tit for Tat

[Nebula Chains] Extends the duration of the steal effect by 4s.

Overdrive
Nebula Chains

Nebula Chains

Cooldown: 20s

Cost: 2

Steals 20% Attack, 20% Physical Defense and Magic Defense, 300 Crit, 300 Dodge, 300 Block, and 30% Crit Damage from a single target (does not affect bosses) for 8s. Cannot stack and can only steal from 1 target at a time. Then, restores HP equal to 50-75% of Max HP and 100% Rage, and deals magic damage equal to 880-1200% of Attack to enemies within a large circular area.
Ultimate Skill
Cross Chain Strike

Cross Chain Strike

Cooldown: 8s

Swings chains into an X-shaped area, crossing at the enemy with the highest Attack and dealing magic damage equal to 600-900% of Attack. Each chain also deals magic damage equal to 200-300% of Attack to any enemies it hits. Gains Rage when HP decreases. When Rage is at the limit, enters the [Wild] state. While in the [Wild] state, the damage dealt to the crossed target changes to magic damage equal to 600-900% of Attack + 600-900% of the target's Attack (up to a maximum of 2400-3600% of Attack) and benefits from 100% Lifesteal.
Secret Skill
Charging Assault

Charging Assault

After using a skill, the next basic attack is buffed, dealing magic damage equal to 480-680% of this unit's Attack to all enemies within a large surrounding circular area and grants a shield equal to 20-30% of Max HP for 6s, stacking up to 3 times.
Special Skill
Triple Spiral

Triple Spiral

Cooldown: 12s

Throws a spiral chain, dealing magic damage equal to 550-800% of the caster's Attack to enemies in a straight line and grants a shield equal to 10-15% of Max HP multiplied by the current number of [Awakening] stacks for 10s, then consumes all [Awakening] stacks. When in the [Wild] state, [Awakening] stacks are not consumed. Each time an ally uses an Overdrive, gains 1 stack of [Awakening].