Salome

Last updated: July 19, 2026

Salome

Salome

Guardian
Elemental Echo Otherworld Return Guardian SSR+

Dancer of Seven Veils

Title Dancer of Seven Veils
Class Guardian
Factions Elemental Echo, Otherworld Return
Rarity SSR+
Overall SS
PvE SS
PvP SS

Talent

Phantom Dance Maze

  1. Lv. 1
    In battle, increases Dodge by 900-1440. Each time damage is successfully dodged, restores HP equal to 6-7.8% of Max HP and applies 1 stack of [Drunken Step Aroma] to the damage source. When on the battlefield, each time an ally inflicts [Shock] on an enemy, increases that ally's Bonus Damage and Damage Reduction by 3.4-5.2%. Lasts 7 seconds. Stacks up to 10 times.
  2. Lv. 2
    All 4 instances of single target damage from [Dance of Shifting Sands] additionally inflict [Shock].
  3. Lv. 3
    Increases own Magic Defense by 15% and HP by 5%.
  4. Lv. 4
    When ally Luminaries trigger [Detonation] or [Flash Freeze], they additionally apply [Hit Down] and 1 stack of [Drunken Step Aroma].
  5. Lv. 7
    When enemy units reach full stacks of [Drunken Step Aroma], applies [Charm] for 5 seconds to enemies within a medium circular area and restores 30% of its Max HP. (Each target can be triggered at most once every 15 seconds)

Divinity

Level 1
Health Enhancement

Boosts HP by 5%.

Level 2
Level 3
Magic Defense Enhancement

Boosts Magic Defense by 10%.

Health Enhancement

Boosts HP by 7%.

Level 4
Elemental Magic Defense

Grants 16% Magic Defense for 3s when an allied [Elemental Reaction] is triggered.

Level 5
Health Enhancement

Boosts HP by 7%.

Block Enhancement

Grants 150 Block.

Level 6
Drunken Dream Waltz

[Drunken Phantom Dance] Now inflicts [Charm] on enemies within range with 3 or more stacks of [Drunken Step Aroma]. Lasts 8s.

Overdrive
Dance of Shifting Sands

Dance of Shifting Sands

Cooldown: 20s

Cost: 2

Gains [Significant Dodge Boost]. Charges at a single target, performing dance steps that deal magic damage equal to 35-67% of current HP 4 times. For each stack of [Drunken Step Aroma] on the target, damage is increased by 20%. At the end of the dance, deals magic damage equal to 650-1050% of Attack to enemies within a large circular area and gains 2 stacks of [Deathrattle].
Ultimate Skill
Stormdance of the Sands

Stormdance of the Sands

Cooldown: 16s

Grants a shield equal to 28-52% of Max HP for 12s, unleashing a circle of electric orbs that deal magic damage equal to 55-95% of current HP to enemies within a large circular area, applying [Shock] on hit. While possessing a shield, the regen effect of [Phantom Dance Maze] is increased by 50%.
Secret Skill
Ethereal Dance Elegy

Ethereal Dance Elegy

Whenever an ally is defeated, gains 1 stack of [Deathrattle]. In battle, for each stack of [Deathrattle], Magic Defense increases by 1.5-9.5% and Dodge increases by 30-46.
Special Skill
Drunken Phantom Dance

Drunken Phantom Dance

Cooldown: 18-10s

Spins and dances, granting self and allies within a large circular area [Dodge Up] and inflicting a 5-second [Charm] effect on enemies within the area with [Drunken Step Aroma] stacks greater than or equal to 5.