Boosts HP by 5%.
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Characters Tier List Codes GearCharacter Guide
Spimo
Last updated: July 19, 2026
Spimo
Guardian Maiden
Title Guardian Maiden
Class Priest
Factions Otherworld Return, Wild Spirit
Rarity SSR+
Overall S
PvE S
PvP S
Talent
Fatal Contract
- Lv. 1 While active, when allied summons deal damage with basic attacks, they additionally deal 45-77% of their Attack as [Adaptive Damage]. For every 10% Attack Speed bonus Spimo has, this effect is increased by an additional 30%.
- Lv. 2
- Lv. 3 Increases HP by 10% and Attack Speed by 4%.
- Lv. 4 [Otherworldly Touch] now summons 2 [Summon].
- Lv. 7 [Soulshatter Coffin] will now [Copy] the 4 allied summons with the highest Attack on the battlefield.
Divinity
Level 1
Level 2
Boosts Magic Defense by 16% for 2 seconds when gaining [Deathrattle].
Grants 12 Haste for 2 seconds when gaining [Deathrattle].
Level 3
Boosts HP by 7%.
Grants 150 Critical Resistance.
Level 4
Grants 12% Attack for 4s for every 10 stacks of [Deathrattle] gained by allies.
Grants 12 Haste for 4s every 10 stacks of [Deathrattle] gained by allies.
Level 5
Boosts Physical Defense by 10%.
Boosts HP by 7%.
Level 6
25% of the damage from [Soulshatter Coffin] is converted into healing, affecting all allies.
Soulshatter Coffin
Cooldown: 20s
Cost: 4
Deals magic damage equal to 72-120% of the target's current HP to enemy units within a large circular area and applies [Attack Down] (damage is capped at 144-240% of the caster's Max HP). For every 10% Attack Speed bonus Spimo has, this skill's damage is increased by 20%. Then proceeds to [Copy] the ally summon with the highest Attack on the battlefield.
Otherworldly Touch
Cooldown: 14s
Summons 1 [Summon] to continuously perform basic attacks on enemy units (up to 4 can exist). Each basic attack deals magic damage equal to 50% of [Summon] Attack, and each time a [Summon] performs a basic attack, Spimo additionally restores HP to the ally unit with the lowest HP, equal to 4.1-7.3% of Max HP. [Summon] inherit 80% of Attack, 20% of HP, and 100% of other stats, as well as Spimo's current Attack Speed bonus. Lasts for 15 seconds. Whenever an ally is defeated, gains 1 stack of [Deathrattle]. When possessing [Deathrattle], each [Summon] attack reduces [Deathrattle] by 1 stack and grants [Deathrattle] to the healing target.
Dark Nourishment
For each allied summon that dies, permanently increases own Max HP by 2-3.6% and Attack Speed by 4-7.2% for the rest of the battle, up to 30 stacks.
Frenzied Night Ring
Cooldown: 17-9s
Grants allies within a large circular area around self and all allied summons on the field [Crit Up]. Additionally applies [Excitement] to allied Luminaries in the [Wild] state.