Talos

Last updated: July 19, 2026

Talos

Talos

Mage
Arcane Wisdom Wild Spirit Mage SSR+

Bronze Goddess

Title Bronze Goddess
Class Mage
Factions Arcane Wisdom, Wild Spirit
Rarity SSR+
Overall S
PvE SS
PvP SS

Talent

Directive: Standby

  1. Lv. 1
    At the start of battle, places 3 inactive Mech Spheres near the enemy Luminary with the highest Attack. During the battle, an additional inactive Mech Sphere is placed each time the caster uses a skill. When HP decreases, gains Rage. When Rage is full, enters [Wild], activating all inactive Mech Spheres for 5 seconds. While activated, Mech Spheres attack the nearest enemy every 0.5 seconds, each dealing magic damage equal to 90-138% of the caster's Attack.
  2. Lv. 2
    The activation duration of Mech Spheres is extended to 8 seconds.
  3. Lv. 3
    Increases Attack by 5% and Haste by 5.
  4. Lv. 4
    [Directive: Shield] and [Directive: Recharge] also apply their effects to the caster.
  5. Lv. 7
    [Directive: Recharge] is immediately released at the start of battle. The first release always targets the allied Luminary with the highest Skill Haste, excluding the caster.

Divinity

Level 1
Attack Enhancement

Boosts Attack by 5%.

Level 2
Arcane Attack

Boosts Attack by 12% for 2 seconds when gaining [Awakening].

Arcane Crit

Grants 250 Critical Hit for 2 seconds when gaining [Awakening].

Level 3
Physical Defense Enhancement

Boosts Physical Defense by 10%.

Attack Enhancement

Boosts Attack by 7%.

Level 4
Arcane Attack

Grants 12% Attack for 2s when an ally consumes [Awakening].

Arcane Haste

Grants 12 Haste for 2s when an ally consumes [Awakening].

Level 5
Haste Enhancement

Grants 7 Haste.

Crit Enhancement

Grants 150 Critical Hit.

Level 6
Shield Overload

[Directive: Shield] Additionally grants [Excitement]

Overdrive
Directive: Annihilate

Directive: Annihilate

Cooldown: 20s

Cost: 4

Deals magic damage equal to 510-710% of the caster's Attack to enemies within a large circular area. Recovers 20% Rage for each active Mech Sphere. For every 5 Mech Spheres activated, reduces Overdrive Energy Cost by 1, up to 2.
Ultimate Skill
Directive: Attack

Directive: Attack

Cooldown: 9s

Launches a Mech Sphere at a random target, dealing magic damage equal to 115-195% of the caster's Attack to enemies along the path. Upon reaching the target location, deals magic damage equal to 230-390% of the caster's Attack in a medium circular area. Each time an allied unit uses an Overdrive, gains 1 stack of [Awakening]. When casting this skill, consuming 4 stacks of [Awakening] enhances the skill and places 2 additional inactive Mech Spheres.
Secret Skill
Directive: Recharge

Directive: Recharge

Cooldown: 15s

Reduces the Overdrive Cooldown of one random allied Luminary, excluding the caster, by 4.5-6.1 seconds.
Special Skill
Directive: Shield

Directive: Shield

Cooldown: 17s

Grants a Shield equal to 330-570% of the caster's Attack to the allied Luminary with the highest Rage, excluding the caster, and grants [Crit Up]. The Shield lasts 8 seconds and restores 14% Rage per second while active.