Boosts Attack by 5%.
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Tamamo
Last updated: July 19, 2026
Tamamo
Fox Enchantress
Title Fox Enchantress
Class Mage
Factions Wild Spirit, Sanctum Glory
Rarity SSR+
Overall SS
PvE SS
PvP SS
Talent
Soul Seizure
- Lv. 1 When Tamamo-no-Mae's active skill deals damage to the current target, there is a 30% chance to apply one stack of [Foxfire Bind] to that target. The steal effect can stack up to 10 stack(s), stealing 4-5.2% MDEF from the target with each stack (does not affect bosses). All [Foxfire Bind] stacks are cleared when Tamamo-no-Mae switches targets.
- Lv. 2 The trigger chance of [Foxfire Bind] is increased to 50%, and each stack steals an additional 5% Overdrive Damage Boost from the target.
- Lv. 3 Increases HP by 10% and boosts Magic Defense by 4%.
- Lv. 4 When Tamamo-no-Mae's active skill deals damage, if the target is at maximum stacks of [Foxfire Bind], Tamamo-no-Mae additionally gains a shield equal to 10% of her Attack for 8 seconds, stacking up to 10 times.
- Lv. 7 If Tamamo-no-Mae's current target dies while carrying 5 or more stack(s) of [Foxfire Bind], Tamamo-no-Mae immediately restores 100% Rage, and the next target inherits 5 stack(s) of [Foxfire Bind].
Divinity
Level 1
Level 2
Level 3
Boosts Physical Defense by 10%.
Boosts Attack by 7%.
Level 4
Level 5
Grants 7 Haste.
Grants 150 Critical Hit.
Level 6
[Soul Seizure] When the current target's [Binding Foxfire] reaches full stack(s), Tamamo-no-Mae gains [Attack Speed Up] and [Significant Attack Boost].
Foxfire Frenzy
Cooldown: 20s
Cost: 3
Summons Foxfire, firing 20 magic missiles at the current target, each dealing 180-228% of Attack as Magic Damage. Gains Rage when HP decreases. At max Rage, enters the [Wild] state. While in the [Wild] state, active skills ignore 15% of the target's MDEF (Magic Defense Ignore effect can stack up to 40%). If [Foxfire Frenzy] is released while in the [Wild] state, additionally fires 10 more magic missiles, and all magic missiles deal an additional 160% damage.
Soulflame Boomerang
Cooldown: 10s
Launches a magic orb forward and then pulls it back, dealing 90-126% of Attack as Magic Damage to enemies it collides with. Targets hit twice are additionally afflicted with [Healing Down]. If HP is above 70%, sacrifices an additional 30% of current HP upon casting, randomly gains [Blessing Buff], increases the magic orb's damage to 150-198% of Attack, and inflicts 100% Lifesteal.
Divine Fox's Blessing
During battle, increases its MDEF by 30-43.2%. When its active skills deal damage, additionally applies magic damage equal to 80-116% of its MDEF. When possessing both [Morale] and [Fervor], enters the [Grace] status. While in the [Grace] status, [Foxfire Frenzy] additionally applies magic damage equal to 60-84% of its MDEF when dealing damage, and exits the [Grace] status after [Foxfire Frenzy] ends.
Nine-Tailed Bewitchment
Cooldown: 14s
Launches 6 magic projectiles at the current target. Each projectile deals magic damage equal to 70-94% of Attack and has a 15% chance of applying [Charm] for 5 seconds. When successfully [Charm]ing an enemy unit, randomly gains 1 [Blessing Buff] (can only trigger once every 8 seconds). If self is under [Grace], an additional 6 magic projectiles are launched.