Boosts Attack by 5%.
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Vermilion Bird
Last updated: July 19, 2026
Vermilion Bird
Four Saints
Title Four Saints
Class Mage
Factions Elemental Echo, Illusion Veil
Rarity SSR+
Overall S
PvE SS
PvP S
Talent
Crimson Skyflame
- Lv. 1 Each time an enemy unit is afflicted with [Detonation] or [Evaporation], a stack of [Scorching Sun] is applied to them. When attacking a target with the [Scorching Sun] status, for each stack of [Scorching Sun] on the target, Bonus Damage is increased by 18-30%.
- Lv. 2 When an ally triggers [Punishment], gains 1 Energy.
- Lv. 3 Increases own Attack by 15%.
- Lv. 4 Each time [Nirvanic Rebirth] is triggered, increases Attack by 30% and increases the chance for [Revitalizing Feather Fan] to inflict [Ignite] by 25%. Stacks up to 2 times and lasts until battle ends.
- Lv. 7 [Brahma's Fire Dance] continuously pulls enemies within range. When in egg form, [Nirvanic Rebirth] additionally deals an equal amount of magic damage.
Divinity
Level 1
Level 2
Boosts Attack by 12% for 4 seconds when applying [Basic Elemental Debuff].
Grants 250 Critical Hit for 4 seconds when applying [Basic Elemental Debuff].
Level 3
Boosts Physical Defense by 10%.
Boosts Attack by 7%.
Level 4
Grants 12% Attack for 3s when an allied [Elemental Reaction] is triggered.
Grants 12 Haste for 3s when an allied [Elemental Reaction] is triggered.
Level 5
Grants 7 Haste.
Grants 150 Critical Hit.
Level 6
[Nirvanic Rebirth] Gain full Energy at the start of combat.
Brahma's Fire Dance
Cooldown: 20s
Cost: 4
Releases a fiery tornado, dealing magic damage equal to 53.6-75.2% of Attack 10 times to enemies within a large circular area and applying [Ignite] 3 times. As the tornado ends, it deals additional magic damage equal to 268-376% of Attack and minor knockback to enemies within the area. This skill can trigger the [Punishment] effect (up to 1 time per target), and when triggering the [Punishment] effect, it additionally applies 3 stacks of [Scorching Sun].
Flameshadow Rune
Cooldown: 9s
Wields a rune, dealing magic damage equal to 560-840% of own Attack to enemy units within a small circular area and increases the Energy Cost of their next Overdrive by 1. When this skill deals damage to targets in the [Scorching Sun] status, it additionally deals magic damage equal to 280-420% of own Attack multiplied by the target's [Scorching Sun] stacks.
Revitalizing Feather Fan
[Flameshadow Rune] and [Nirvanic Rebirth] have a 50% chance to inflict [Ignite] on the enemy before dealing damage. Has an Energy limit of 9. Each time an ally triggers [Elemental Reaction], gains 1 Energy. When at full Energy, upon triggering [Detonation] or [Evaporation], sacrifices 50% of current HP to deal magic damage equal to 1280-2240% of Attack to the target affected by the reaction.
Nirvanic Rebirth
When taking fatal damage, if Energy is full, consumes all Energy to become immune to damage for 2 seconds and transforms into Egg Form. Recovers 100% of Max HP over 5 seconds, then exits Egg Form, dealing magic damage equal to 1200-2000% of Attack to all enemy units. (Can trigger only once every 15 seconds.) While in Egg Form, reduces damage taken from ranged Luminaries by 1000% and gains Control Immunity.